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-   -   [REL] Dark Waters (https://www.subsim.com/radioroom/showthread.php?t=243322)

rainbowjose 07-26-22 02:39 PM

https://i.imgur.com/W18KBrp.png
https://i.imgur.com/FMwXJKx.png

Whats difference between these two RAOBF's? Why in v6 RAOBF was changed?

CapitainEA 07-28-22 06:48 PM

Yesterday I sank my best target, the very rare and very fast (32 kts) R.M.S QUEEN MARY with a manual shot :k_confused:

ps: @propbeanie thank you again, thanks to you, now I can admire magnificent plumes of black smoke :Kaleun_Wink:

https://youtu.be/nni8lhAchdM

KaleunMarco 07-28-22 06:50 PM

Quote:

Originally Posted by CapitainEA (Post 2820414)
Yesterday I sank my best target, the very rare and very fast (32 kts) R.M.S QUEEN MARY with a manual shot :k_confused:

was she solo, doing 17+ kts?

CapitainEA 07-28-22 07:03 PM

Quote:

Originally Posted by KaleunMarco (Post 2820415)
was she solo, doing 17+ kts?

she was solo and she was sailing at 31 knots... speed which I set to 10mins13secs in my video.

But as, seeing the torpedoes, the lookout always commands the boat to slow down, I always adjust the speed with 1 knot less, so there it was 30 knots ;)

Speed ​​found by taking two distance readings and using this formula:

Speed ​​= Distance / Time

Four torpedoes launched Four torpedoes hit.

I play with defective torpedoes. So, I was lucky that all four exploded....

Bubblehead1980 07-29-22 01:10 PM

Quote:

Originally Posted by CapitainEA (Post 2820414)
Yesterday I sank my best target, the very rare and very fast (32 kts) R.M.S QUEEN MARY with a manual shot :k_confused:

ps: @propbeanie thank you again, thanks to you, now I can admire magnificent plumes of black smoke :Kaleun_Wink:

https://youtu.be/nni8lhAchdM


Nice, that is a tough target. :Kaleun_Salute:

CapitainEA 07-29-22 07:01 PM

Quote:

Originally Posted by Bubblehead1980 (Post 2820579)
Nice, that is a tough target. :Kaleun_Salute:

Thanks mate :Kaleun_Salute:

Especially since it was quite badly angular...

AOB 27° :k_confused:

SonnySmiles 07-30-22 06:53 AM

Damn been away too long again from this game damn life lol
So any new fixes to download at all?

About to go to Lorient to Penang anything mod order wise I need to know
And is it ok to fill all the crew slots in even the conning tower? or will it kill them all randomly after one depth charge hit thinking people are outside on the deck gun
Sure that's what happened last time I tried this lol

JapLance 07-30-22 07:14 AM

Quote:

Originally Posted by SonnySmiles (Post 2820675)
And is it ok to fill all the crew slots in even the conning tower? or will it kill them all randomly after one depth charge hit thinking people are outside on the deck gun
Sure that's what happened last time I tried this lol

In all the subs I've played in Dark Waters I never needed to add crew. Part of the people watching outside need to be moved to the resting room (can't remember the proper name right now, located above the damage team) when underwater.

SonnySmiles 07-31-22 12:24 AM

Quote:

Originally Posted by JapLance (Post 2820679)
In all the subs I've played in Dark Waters I never needed to add crew. Part of the people watching outside need to be moved to the resting room (can't remember the proper name right now, located above the damage team) when underwater.

Ok my friend I shall attempt it that way
I've been playing to much gfo so going into the Lorient run hardcore style lol and always hate to see the crew compartments empty lol but I'll give it a go like silent hunter 3 style lol lol

KaleunMarco 07-31-22 09:28 AM

Quote:

Originally Posted by SonnySmiles (Post 2820675)
Damn been away too long again from this game damn life lol
So any new fixes to download at all?

About to go to Lorient to Penang anything mod order wise I need to know
And is it ok to fill all the crew slots in even the conning tower? or will it kill them all randomly after one depth charge hit thinking people are outside on the deck gun
Sure that's what happened last time I tried this lol

if you are based in Europe and were given a mission in the Far East, i have a fix for that that keeps you in Europe.

JapLance 08-02-22 07:30 AM

After a really long long time of shaping up my DW install, I could finally set my type IX for some action.

First patrol was quite boring, but the second one gave me this present: a British battleship slightly ahead of an otherwise apparently unescorted convoy next to the Portuguese coast (Gibraltar-UK).

https://i.imgur.com/M3dIEpf.jpg

Why was the battleship miles ahead of the convoy? No idea. I've checked the convoy layers and the battleship was supposed to be part of the convoy :hmmm:. Anyway, I just couldn't let it get through... Fired a full bow-tubes salvo and:

https://i.imgur.com/HvIETMe.jpg

All four hit. It rolled and sank just like that HMS Barham sinking movie we've all seen, but without the final explosion

https://i.imgur.com/5sTWNFZ.jpg

I think it's the biggest ship I've bagged in a campaign since I started playing this game :yeah: +30k tons

One thing i've noticed is the large amount of neutral ships in the British convoys in 1939. I've met a few ones of about 20-30 merchants, and more than half were ships of nations that were neutral at that point of the war (Greece, Netherlands, Panama, Norway). Far too many, in my opinion.

CapitainEA 08-03-22 09:57 AM

Quote:

Originally Posted by JapLance (Post 2821229)
One thing i've noticed is the large amount of neutral ships in the British convoys in 1939. I've met a few ones of about 20-30 merchants, and more than half were ships of nations that were neutral at that point of the war (Greece, Netherlands, Panama, Norway). Far too many, in my opinion.

It does not prevent me from sinking them :p. If they are neutral, they do not have to trade with England.... :Kaleun_Cheers:

https://www.youtube.com/watch?v=ru6BIFL1H7k

Bubblehead1980 08-03-22 10:59 AM

Quote:

Originally Posted by CapitainEA (Post 2821350)
It does not prevent me from sinking them :p. If they are neutral, they do not have to trade with England.... :Kaleun_Cheers:

https://www.youtube.com/watch?v=ru6BIFL1H7k


Have to be careful, sunk too many of them, you will los your command, career over.

In three patrols I sunk three neutrals (not on purpose, they were in convoys and either mistaken for British during night attacks on convoys or hit by torpedo which missed its original target) and at end of third patrol, was informed I was removed from command, court martialed etc.


I changed this my mod for dark waters, still neutral but no career ending penalty for sinking them. Since the penalty is neutral, I do not believe gain renown for their sinking either.

rainbowjose 08-06-22 04:36 AM

Someone uses the calculations through RAOBF? It feels like there are errors somewhere, either in the table, or in the disk itself. Please tell me your opinion.

JapLance 08-06-22 10:21 AM

My most successful patrol so far:

https://i.imgur.com/MWZK1kQ.jpg

Got me a HMS Furious for dinner :D.

https://i.imgur.com/Dr9Of6c.jpg

Unfortunately, the two merchants have not been recorded by the campaign master because I saved the game while at sea, and when I reloaded it somehow they were lost (together with the 2nd patrol zone and a "Sink merchants" objective), despite the marks being visible in the map all the time and appearing in the Captain's log...:hmmm:

Bugs, bugs, plenty of bugs. This game could have been so good if properly developed... Damn you, Ubisoft!


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