You must be registered with this forum to download files. If
you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been
temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.
JSGME READY UPDATE V2 ... now includes Captains Walk increase speed MOD.. Make sure you Re- download and copy n replace if you have downloaded earlier version.. I finally found where the camera walk around files were.. This new update (For the first time in SH5) will increase your speed as you load and walk around.. Make sure you read the (INFO) txt as there is a quirk to climbing the ladders with this speed.. You will need to read that.
(((UPDATE))) Make sure after you activate these mods you load a game ((FROM SCRATCH)) from the historical missions ((OR)) they will not show properly.. Do not load one of your saved games ect.....................
Try each one of these mods one at a time in your JSGME Mods folder..Load a historical mission from scratch.. Do NOT load a saved game you have.. You can save these afterwards and they will show properly.. (Remember this) ...... If you have other mods active in JSGME and you get an (Are you sure? text comes up ) Click yes -- as these mods include many files.. It should temporarilaly override your other mods.. However if problems just temporaily remove your other mods -- then try again.. That is what is great about JSGME.. it does not mess up other mods ao this one. You can manually copy and overwrite each one of these mods manually If you know what you are doing.. But you are on your own with that.. I suggest get JSGME - period.
Skoalers SH5 Reviveorator mods.. Each mod comes with the new (Auto camera to sub lock mode) Which means when you use the exterior free cam and you maneuver near the boat (The cam will lock onto it) .. The lock works best at (Minimum speed) of the sub and with viewing the sub from the bow looking back at the sub-- You will see it lock on.. Maneuver the free cam away and use as usual. It works even better underwater as the sub goes slower speed.
Each mod also comes with different water colors.. Read the Mods folder description.. Use one at a time in JSGME..
Each mod also comes with large Periscope lenses and wide angle view and Super zoom on the attack scope
The Extras
Includes another version of the (Sub camera view lock) -- It is --EXXXXTRA --(((Skoalers SH5 User Free Camera lock with save last view position))) and is a Camera that not only locks onto the sub but saves it's last view position.. For instance you are viewing your sub underwater with the free cam but you exit it and go to the periscope to look around for a while.. But then you press (F2) again for the free camera.. The camera will load where you left it.. underwater viewing the sub.. instead of booting up and behind it.
You must load this camera (only) after you have loaded one of the Skoalers XXXXX mods.. In JSGME it will ask you (Are you sure?) click yes.. and it will update the current camera to the (save last view) Sub lock camera.. Then load SH5 ..However to load another Skoaler mod to try .. remove the EXXXXTRA --(((Skoalers SH5 User Free Camera lock with save last view position))) mod first.. activate another Skoaler SH5 mod and then re- activate the EXXXXTRA --(((Skoalers SH5 User Free Camera lock with save last view position))) after that and click (Yes) to update the camera.
Make sure you check out my other mod for SH4 (((Skoalers SH4 MixMaximizer Rejuvinator Reviverator MoD))) It is over in the SH4 Downloads Graphics mods.. Has all the same thing with the new free camera locks.. PeAcE! https://www.subsim.com/radioroom/dow...o=file&id=6222
You must be registered with this forum to download files. If
you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been
temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.
I will go back into the (Walk ) the sub mode.. Other than the speed I would like to make the camera have a wider angle.. more hex editing....So far so GooD though.....
Update.. The addons for this file are now deleted.. This file as of now Includes all files... There may be another update.. we will see.. Anyway If you have already downloaded this file or an update to it (Just) Re-download (This V2) and un zip and copy and replace in your JSGME Mods folder... ChEErZ
NEW update V2 now includes for the first time in Subsim SH5 (Increased Captain speed) You-- that walks all around the sub.. It is a separate MOD now available in this V2 version.. It is (Super speed) so read the info txt on how to climb the ladders.. as it is so fast that you must read that.. or you might get stuck.. It should cover all boats... But for now the (SSTypeVIIA) Sub works in one default mission test load but not in another ... so ??? about that.. Anyway this works.. Hang onto your U boat hat.. You will move like SuPeR CaPitaiN
Just one more update on the (Increased Captain speed) .. For best results just tap the (W) key a bit at a time and you will move a few feet at a time.. Just a thought.. ChEErZ
One more update - Though it is still V2 -- Updates are - New version mods of the Captain walk around the sub.. One a bit faster and one super speed.. Plus new FOV (field of vision) where the camera of the walk around Captain has wider view. However there may be a problem with these mods with saved games.. Read
UPDATE .. So far these Captain walk mods (if) activated -- do not work with (Saved games) The sim will freeze and you have to (Ctrl Alt Delete) to get out.. They work fine with Historical Missions loaded from scratch.. Do not know yet why this happens.. Still experimental --So.. When you activate one of these mods in JSGME Only load a Historical mission from scratch.. You will be fine and you will have all the different Captain walk speeds and Fields of view
Other updated are the various wave heights have been re- edited for better views between various missions... ThankX