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With permision from Kaleun Freddie and Vanjast i have compiled a mod for Real Navigation for SH4.
It is similar to the mod for SH3, but with differencies.
The differencies being that its based on my Menuxxxxxxx.ini file and that i have modded the camera- and scenefiles to be as close to real as possible.
First the visibility has been increased to about 20km with a Horizon setting of 2300 upped from the default 1000 that gives 8km. This first of all enables you to track ships over the horizon from the masts and funnels, but allso puts the horizon at the correct "level" for SR and SS measurements.
Secondly the periscope, binocular and TBT angular angles has been fixed to you can measure correct altitudes of fx. landmass with the scope. I dont know how accurate the landmass altitudes are, but IF its somewhat precise you can plot from land sightings now non the less.
Thired I have deminished the sunsize to the real live angular size of 0,5° - so it will be a lot smaller then your used to. Same value goes for the moon as it shares angular size with the sun.
Fourth I have allso made a new sextant image that pops up with the stopwatch, and is draggable with it. To me this works just fine as im used to use the stopwatch anyway when taking sun rises/sets.
I have included all the documentation that has helped me to figure out how to do this incredebly complicated way of navigating - im sure glad i live in the age of GPS...
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Yes... it would be great if it worked in 1.5 UBM
I have been looking for a mod, that could increase visibility in the game.
Take a lighthouse.... you canīt see it from a distance of 5km in the game.
In silent hunter 3 you could see it from around 10km away.