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File Name: Tinker, Tailor, Sailor, Spy_V007.zip (3.9 KB) Download
Author: stalintc (Uploaded by stalintc)
Date Added: 06-10-17
Downloads: 232
Grade: A-
Description
1968 Single mission for Cold Waters - Tinker, Tailor, Sailor, Spy by Terry "Stalintc" Courtney

This mission is currently beta and requires some feedback and may have strange behaviour.

UPDATED V006 - Reduced sea state to allow better detection, unable to hear vessels on sonar with HighWind setting.

UPDATED V007 - Removed Sturgeon, sonar capability too difficult with this boat, Permit handles the situation better.

UPDATED V008 - Set weather to overcast to improve sonar situation a little more.

******************FLASH FLASH FLASH**************************
Shots fired in Germany, state of war now exists between NATO and Warsaw Pact. ROE Weapons FREE on Warsaw Pact assets.

AGI Trawler reported North of Shetland Island coastal area.

Proceed to suspected location ID and engage, prevent escape of this vessel.

Additional contacts unconfirmed. Civilian shipping is in the area, do not engage unarmed vessels apart from any Trawler North of Shetland.

Primary Objective:

Sink AGI Trawler before it makes any attempt to escape.

Secondary Objective:
Prevent civilian losses
********************END END END*******************************

DESIGNERS NOTE:Due to limitations of the current version of Cold Waters, civilian shipping is modelled as large merchant vessels. While you will not be punished for sinking them, the designer considers this a failure.

The periscope and ESM mast will be your friend with the conditions of the sea in this location.

This scenario may take a long time to run through, so ensure you have sufficient time until a feature is introduced to save mid scenario, otherwise use time compression.

This scenario will be updated with additional features of mission editing as and when they become available.


Follow the below instructions carefully. It is recommended that you use the override folder instead of default.

1) Rename the SUPPLIED Single012.txt in the root of override to the next available number in the mission sequence.

2) In the SUPPLIED language_en\mission folder the single012.txt file needs to be renamed to match the filename from the outcome of step 1.

3) In YOUR language_en\mission folder the missions_single.txt file needs to be opened and updated to add Tinker, Tailor, Sailor, Spy to the final position in the list.

4) Once these changes have been made, copy the updated files from step 1 and 2 to their matching locations in your override directory.


Images
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Comments
SGTWoodyRS
06-14-17 at 03:49 PM
freezes up and crashes my game after playing for about 15 minutes.
stalintc
06-21-17 at 05:54 AM
Thanks for the report woody. I think this is due to the memory leak issue with the signature panel. which KFG have now fixed I think.

I intend to update this scenario a bit, because the starting location is a bit sadistics without a save function.


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