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Red Storm Rising is based on the plot of the book by the same name. While this simulator has several single mission selections, the main challenge is the entire WWIII campaign. There were several skill levels and several levels of technology (determined by year of conflict: 1984, 1988, 1992, 1996). Several classes of subs were available, including Permit, Sturgeon, 688, improved 688, and Seawolf (for 1996 only).
There were a vast number of campaign missions and, if repeated, they were always random in location as well as types of ships involved, a truly dynamic campaign. Subsim skippers are never satisfied with "canned' missions and this contributed to the success RSR enjoyed. Some missions include only submarines, others include only a surface convoy, others include a surface task force (with carriers), and others with both ships and subs. Helicopters with sonar dipping equipment and sonar buoys add much to the turmoil.
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