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File Name: Webster's Improved US Torpedo for v1.4 and v1.5 (4.1 KB) Download
Author: WEBSTER (Uploaded by WEBSTER)
Date Added: 03-25-09
Downloads: 2599
Grade: B+
Description
Webster's Improved US Torpedo for v1.4 and v1.5
===============================================
===============================================

This mod will boost the hit power of all american torpedos for the stock v1.5 game.

This mod works for both v1.4 and v1.5 of the game, if any conflicts show up with other mods then just install this mod last and overwrite any files.

I made 3 versions for you to choose from. i took each torpedo and then boosted its hit power to a set percentage increase over stock.

all torpedos still have unique individual differences that make them result in different damage levels but overall as a group they were increased an equal percentage amount in each version.


You have three versions to choose from:

"Webster's Improved US Torpedo v1" - (25% increased power)

"Webster's Improved US Torpedo v2" - (35% increased power)

"Webster's Improved US Torpedo v3" - (50% increased power)

================================================== ================

NOTE: i have also included a JSGME ready "US Torpedo Test Mission" that will install a single mission torpedo test mission so you can use it to try out the different torpedo versions on stationary targets of almost all of the enemy ships. this way you will see exactly how the torps act on each class of ship and how many it takes to sink them.

Do NOT save or modify the test mission or it will have issues, i had to manually change some cfg dates to make all the ships appear together at the same time.

if you just want to know what the new torpedos can do, then look at the list below for the average number of torps i found you needed to sink stationary warships. the test was done with the stock game and no other mods installed and i was using the auto targeting lock in a balao class sub loaded with only mark 14 torpedos.

NOTE - sinking rates will change if you place your hits at key points by manually targetting ships but i used auto targetting.


warship ----------------stock ---------v1 ---------v2 --------v3
************************************************** ****************************
yamato -----------------10 ----------6 ----------4 ----------3
kongo -------------------6 ----------4 ----------2 ----------2
ise battleship ------------4 ----------3 ----------2 ----------1
fuso battleship ----------2 ----------2 ----------2 ----------1
fleet carriers ------------3 ---------- 2 ----------1 ----------1
heavy cruisers ----------3 ----------2 ----------1 ----------1
escort carriers ----------2 ----------1 ----------1 ----------1
light cruiser -------------2 ----------1 ----------1 ----------1
seaplane tender ---------2 ----------1 ----------1 ----------1
destroyers --------------1 ----------1 ----------1 ----------1

merchant ----------------stock --------v1 --------v2 ---------v3
************************************************** ****************************
large modern oiler ----------3 ----------1-2 ---------1 ----------1
medium old comp -----------2 ----------1 ----------1 ----------1
large old split ---------------2 ----------1 ----------1 ----------1
large modern comp ---------2 ----------1 ----------1 ----------1
small old oiler --------------2 ----------1 ----------1 ----------1
old medium oiler -----------2 ----------1 ----------1 ----------1
small passenger -----------1 ----------1 ----------1 ----------1
old liner -------------------1 ----------1 ----------1 ----------1
modern liner ---------------1 ----------1 ---------- 1 ----------1
small old merchant ---------1 ----------1 ----------1 ----------1
medium modern comp ------2 ----------1 ----------1 ----------1
medium split ---------------2 ----------1 ----------1 ----------1
medium old comp ----------2 ----------1 ----------1 ----------1
small modern comp --------1 ----------1 ----------1 -----------1

================================================== ================================================== ================================

Install info:

As with all my mods, this mod is jsgme ready and it includes a read me file. Open the downloaded zip file and then open the mod folder.

Inside the read me will tell you about the mod and the folder next to it is the actual mod itself. that is the folder you need to put into jsgme.

if the mod has more than one version then just choose the one you wish to use or the one that was made for your game version.


enjoy!

webster
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You must be registered with this forum to download files. If you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.

 

Become an officer in the Subsim Navy here and have your download limit increased to 25, 35 or even 60 a day! Click here to join.

A website this big uses a lot of bandwidth and needs a really powerful server to stay online day after day, for 20 years. Thanks for the support!



Comments
wildturkey101rye
07-14-16 at 09:11 PM
This is top notch mate. The practice mission crashed but the torpedoes themselves are just wicked. Beautiful sight.:
SubSydney
01-06-24 at 11:49 PM
well done mate


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