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Sh3Gen is an external patrol engine for Silent Hunter III. It is reading and analyzing the main application files, adds historic and geospatial data and writes back an updated patrol information into a savegame. The new information shows up on reload of the savegame, in the ingame map and wardiary.
Precisely, you will be given information about:
■ enemy ports - what kind of ships are there?
■ warships, big ships and convoys - where does HQ suspect them to be?
■ the overall situation - whats going on in the world in general?
■ single merchants - in which areas can you expect to find unprotected shipping?
■ position of airbases - you can deduct amount of airpower from this
In addition to the data that comes from SHIII, it adds layers of 'virtual' data, namely:
■ real, varying mission objectives
■ standing operational orders in effect during the patrol, specifically researched for the whole war
Sh3Gen is meant to be an atmosphere and gameplay enhancement, not a spysat mod. Therefore, any information will be given randomly and will often not be reliable. There are a multitude of options to adjust reliability and amount of information to your playing style, as well as options to switch off certain modules.
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