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File Name: Equipment_Upgrades_Fix_1_4 (59.82 MB) Download
Author: TheBeast (Uploaded by TheBeast)
Date Added: 04-04-11
Downloads: 23686
Grade: A
Description
Forums Thread:
http://www.subsim.com/radioroom/showthread.php?t=182194


Equipment and Upgrade Fixes - by TheBeast 3:06 AM 11/19/2011

This MOD is JSGME ready!

WARNING:
Install this MOD Last.
Only Exceptions are
- Custom skins that contains new Mechanic Upgrades Menu List Textures.
- Optional Support MOD for "A Fist Full of Emblems" included in with this MOD.
If you have a MOD(s) installed that already effect the files listed below, please check with the MOD author to determine campatibility.

NOTE:
Enable this MOD while in Port

Manual Edit of data\Menu\Menu.txt required for new 10.5 cm Deck Gun mouse over Tool Tip.
Code:
6936=10.5 cm Deck Gun
6937=<b>10.5 cm Deck Gun</b>|<orange>Good vs. unarmed ships</orange>|It can be most effective against unarmed ships and for coup de grace hits to conserve the limited torpedo supply. The safest way to use the gun is to position the boat at the stern of the target and pointed towards it in order to reduce the exposed surface and minimize the boat's rolling and pitching. The gun is useless against most warships, their arsenal can easily outgun the U-boat.|<green>Left click to use the 10.5 cm Deck Gun.</green><red>Cannot use when submerged.</red>
PURPOSE:
The intent of this MOD is to FIX some of the issues that currently exist in stock SH5
Provide access to Equipment that already existed in game but we did not have access to.
Add new Equipment items.

CREDIT:
BIGREG - Raise/Lower Rod and Round Radio Antenna
Reaper7/BIGREG - Information about Snorkel
SubSim MOD'ing Community - Information Resources
Nozaurio - Typ-VIIC: U-552 Paint Scheme
Choum - French Translation

Installation:
- Install this MOD Last.
- Uncompress to you MODS folder and use JSGME to enable MOD(s).

This MOD effects the following files:
- Data\UPCDataGE\UPCUnitsData\Equipment.upc
- Data\UPCDataGE\UPCUnitsData\UpgradePacks.upc
- Data\UPCDataGE\UPCUnitsData\Weapons.upc
- Data\UPCDataGE\UPCUnitsData\Ammunition.upc
- Data\Menu\Pages\Page WeaponsAndSensors.ini

FIXES:
- Corrected numbering sequence in Equipment.upc
- Corrected numbering sequence in UpgradePacks.upc
- Corrected numbering sequence in Weapons.upc
- Corrected numbering sequence in Ammunition.upc
- Changed TrackingID=xxx Numbers for almost every upgrade pack.

Files Added:
- Adds file Data\Textures\TNormal\tex\emblems\Merchant_Raiders .dds
- Adds file Data\Textures\TNormal\tex\emblems\Wolf_Emblem.dds
- Adds file Data\Textures\TNormal\tex\emblems\Skull_N_Bones.dd s
- Adds file Data\Textures\TNormal\tex\emblems\Smiley.dds
- Adds file Data\Menu\Skins\German\Gui\Upgrade\Uboat7c_alb_imp .dds (displayed on Mechanic Upgrade Menu list in Port)
- Added new SKIN Textures for Improved Alberich.
- Adds file Data\Menu\Skins\German\Gui\Upgrade\Uboat7c_tarn.dd s (displayed on Mechanic Upgrade Menu list in Port)
- Added new SKIN Textures for Tarnmatte.
- Adds file Data\Menu\Skins\German\Gui\Upgrade\Uboat7c_tarn_im p.dds (displayed on Mechanic Upgrade Menu list in Port)
- Added new SKIN Textures for Improved Tarnmatte.
- Adds file Data\Menu\Skins\German\Gui\Upgrade\Uboat7c41_alb_i mp.dds (displayed on Mechanic Upgrade Menu list in Port)
- Added new SKIN Textures for Improved Alberich.
- Adds file Data\Menu\Skins\German\Gui\Upgrade\Uboat7c41_tarn. dds (displayed on Mechanic Upgrade Menu list in Port)
- Added new SKIN Textures for Tarnmatte.
- Adds file Data\Menu\Skins\German\Gui\Upgrade\Uboat7c41_tarn_ imp.dds (displayed on Mechanic Upgrade Menu list in Port)
- Added new SKIN Textures for Improved Tarnmatte.
- Adds Nozaurio's U-552 Skin using TextureSuffix=_camo_d Data\Textures\TNormal\tex

To do list:
- Determine if any other fixes are required for effected files and merge those changes in future revision.

Revision History:
04/06/2011 Change GDG Hydrophone Min depth from 0 to -5 Meters
04/06/2011 Change KDB Hydrophone Min depth from 0 to -8 Meters
04/09/2011 Added Information and Notes for FUMO-61 Radar
04/09/2011 Adjusted availablity dates for FuMO-61 Radar
04/09/2011 Added Information and Notes for FUMO-65 Radar
04/09/2011 Adjusted availablity dates for Fumo65 Radar
04/09/2011 Added Information and Notes for FUMB-10 Radar Warning Detect
04/09/2011 Added Information and Notes for FUMB-26 Radar Warning Detect
04/09/2011 Added Information and Notes for FUMB-391 Radar Warning Detect
04/09/2011 Adjusted availablity dates for Decoys
04/20/2011 Added option to remove Selected Radar
05/19/2011 Added Nozaurio's U-552 as Mechanics Upgrade Paint Scheme Option.
09/15/2011 Removed UBoot_Sensors.sim from this MOD.
09/15/2011 Complete rewrite of UPC files to group items into catagories.
09/15/2011 Commented availability dates so everything is available at campaign start.
10/20/2011 Added Textures for new Paint Scheme's.
10/20/2011 Corrected invladid characters in Data\UPCDataGE\UPCLocalization\dialogs.tsr
10/30/2011 Added new 105mm Deck Gun upgrade options
11/03/2011 Added Nozaurio's U-552 Skin Texture Updates.
11/05/2011 Added new Conning Tower Eagle 3D Model as optional FuMO-29 Antenna.
11/08/2011 Corrected type error for 105mm Deck Gun in Data\UPCDataGE\UPCLocalization\UPCLocalization.tsr
11/19/2011 Added new Hinged Snorkle Model and Upgrade Pack.

Things Coming in NEXT version


Images
Equipment_Upgrades_Fix_1_4 by TheBeast on 04-04-11
Equipment_Upgrades_Fix_1_4 by TheBeast on 05-20-11

You must be registered with this forum to download files. If you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.

 

Become an officer in the Subsim Navy here and have your download limit increased to 25, 35 or even 60 a day! Click here to join.

A website this big uses a lot of bandwidth and needs a really powerful server to stay online day after day, for 20 years. Thanks for the support!



Comments
fromhell
01-14-12 at 07:51 PM
great piece of work, many thanks
plmm00079
01-25-13 at 01:09 PM
Thank for the great job
Ghost0708
04-17-11 at 11:41 PM
Thanks,good mod
shuaijunlee
06-04-11 at 10:19 AM
Thank you
jrgador
06-09-11 at 09:16 PM
Great!!! Thx
timber131
06-25-11 at 04:59 PM
Thx Great!
Bar-91
07-12-11 at 02:22 PM
Thanks for this good work (mod)
jimbobbo
08-15-11 at 09:58 PM
awsome!
warrior007
11-01-11 at 11:29 AM
Nice! Thanks for a great mod
tonschk
11-19-11 at 04:55 PM
Thank you a Lot
sxorpion
11-29-11 at 03:32 PM
super
jasonketes
12-02-11 at 06:56 PM
Hoo.It's very good,thanks!
Vinhas
12-13-11 at 02:34 PM
Nice mod friend.
i waited soo long to see beter guns and torpedoes .
veery nice ;D
Evans0411
01-18-12 at 01:05 PM
Very cool mod, thanks
Doomlad
02-26-12 at 09:55 PM
Thanks for this, looking great!
jm2769977
03-16-12 at 11:00 PM
Is not available for download? To be deleted?
RundownJet
04-14-12 at 12:24 PM
Great Mod, Finally got It to Work.
soldier7727
06-03-12 at 11:55 AM
Thanks....thats perfect! Great work!
albert_tgz
07-02-12 at 04:31 PM
This is exactly what I'm looking 4 thks
Cumlicek
10-04-12 at 05:31 AM
Good work man. :-)
MalteHesshaus
02-17-13 at 06:08 AM
This mod is great
ben45120
11-22-12 at 06:00 PM
great job!!!! thanks ya
ben45120
11-24-12 at 07:44 AM
great job thanks ya
rafa
12-09-12 at 06:19 PM
Thanks
mike27
03-15-13 at 09:20 AM
Thanks! looks tempting

Is this MOD going to affect Ultrasubs2 MOD ?

cheers!
t3rrytibbz
03-30-13 at 09:06 AM
thanks alot dude
Berlorian
06-05-13 at 06:55 AM
ahhh sorry but i just enabled this and then noticed it conflicts with
MightyFine Crew Mod or More Commands the file in question is Dialogs.tsr

so i was wondering what you changed in it and will it work it more commands overwrites it or visa versa better

Thanks
foxabbis06
06-13-13 at 04:15 AM
merci beaucoup pour cette excellent travail
Koranis
12-23-13 at 05:42 PM
I would gladly use this great mod if it only didn't ruin the availability dates of most of the systems. While it does a great deal to improve the game, the upgrades feel thrown in through the window with no respect for the date of their appearance. Is there any way to edit this part of the mod?
foxabbis06
07-05-13 at 01:22 PM
Thanks Good work


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