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For “Operation Monsun” (OM) version 705, there have been additional major changes and additions to the campaign layers that began in OM V700. These additional upgrades and changes encompass major naval operations by the Royal Navy in the North Atlantic, British Isles, North Sea, Bay of Biscay, and Norway. The naval operations that have been added are based on the assumption that there is a least a 50 percent chance or better that you as an Uboat commander will encounter these naval operations during one of your missions. Using “Chronology of the War at Sea, 1939-1945” and War Diaries from the Royal Navy as a master reference here is a list of the changes:
Air Warfare:
Complete rewrite of RAF Coastal Command Airbases and Aircraft assignments.
Naval Warfare:
As with the earlier Black Sea Campaign, “Operation Weserübung” (The German Invasion of Norway) and the follow on operations of the British & French Navies in 1940 were woefully inaccurate. In OM V705, this early war campaign has been completely rewritten and provides the user with a more historically accurate recreation of the various naval operations and patrol areas assign to Uboats as part of “Operation HARTMUTH”
Uboat Warfare:
A new start options has been added that will recreate the initial deployment of Uboats from German (Kiel) to forward bases in France and Norway.
The start dates for “BdU deployment to France” are:
September 1st 1940, December 1st 1940 , February 1st 1941, July 1st 1941, December 25th 1941, March 1st 1942, June 1st 1942, October 1st 1942, January 1st 1943, April 1st 1943, August 15th 1943, October 1st 1943, February 1st 1944
The start dates for “BdU deployment to Norway” are:
September 15 1941, February 1st 1942, July 1st 1942, October 1st 1942, April 1st 1943, August 15th 1943, February 1st 1944
Once you have selected one of these start dates, you will be then to select a either Type VII or IX, and next to each Uboat Type you will see the Flotilla that you’re going to be assigned to. Once the deployment mission starts you will “automatically” be transferred to your new Flotilla / base within five days of mission start (watch for the “anchor icon” to change).
For “OM V705 to V720 Upgrade” there have been additional changes and additions to the campaign layers that began in OM V700/V705. These additional upgrades and changes encompass major naval operations by the Royal Navy in Norway during Operation Weserübung, the English Channel during Operation Dynamo and Operation Torch.
- Turms for Type VII / IX ( modified to support OM )
- Sensor files for U-boats ( modified to support OM )
Anteater
-Revised Ship Roster
AOTD_Madmax / AOTD_Rhonen
-Aircraft and Ships from FOTRS
Beery
- Original British mine fields from RUB 145
Captain von Keldunk
- Version 1.1 St Nazaire + dry lock
CD & Dietrich
- the original idea for sub launched mines
DarkFish
- KM Grid
denis_469
- Anzon MKI / Blenheim Light Bomber/Do24N
Ducimus
-Training Flotilla concept from TMO
-AI Fleetboat from TMO
-Original work on correcting “bow splash sound”
Dagon, Mutabor & VAA
- DragonsSub_TypeC / Type M XII mod (AI) submarine
- DragonsSub_TypeK / Type K XIV mod (AI) submarine
- DragonsSub_TypeSC / ShCh Type V (AI) submarine
Elanaiba
- Tech support
FlakMonkey
- Type VII Periscopes
Fincuan
- Revised Type VII interior textures
Fubar
-Type VII / IX/XXI Uboat Skins.
Gerome_73
- KMS Bismarck
- KMS Tirpitz
- Leipzig Class Light Cruiser
- French Battleship Strasbourg
- County Class Heavy Cruisers
HanSolo78
- 3d Model of Type VII / IX snorkel from WAC 4.0
Iambecomelife
-Merchant Fleet Mod Beta 4.1
JREX53
- Ship’s Acceleration Physics
JSCones
-Monsun boats research notes
JU88
- He 111 3d wire mesh
Linevitch Dmitriy aka Psy06
-Hudson A-28 3D model used as the base for the PV1 / PV2 / Venture MkI / Hudson Mk3
LukeFF
-Uboat crew makeup from RFB
-Type IXD2 files from RFB
-Sensor files from RFB
macstu23
-Fw200 skin
-Swordfish Skin
Miguel Coca
- SH4 Batch Mission Editor v0.4
Mikhayl
-Type IIB Uboat
-Zone fixes for U-boats
-Schnellboot (S38 Class )
-SMA mine shape
-KM Rain gear
NYGM/Stiebler
- US/UK Depth charges from NYGM 2.6
Observer
- Uboat Damage Mod
- Merchant Ship Damage Mod
Psy06 and Vaa
- Ju-290
- Russian “Bighunter1” which is the base model for SC497 class US Sub Chaser
- Ship models that are the bases of the “Brilliant” & “Storm” class Russian ships
ppontius
- Rboot ship model
Ref
-Kiel / Panama / Suez canals & Terrain changes to Scapa Flow & Heligoland
rowi58
-LivingSH3
-Mine Sweeping Gear
Rubini
- Upgrade to the 3Inch Rockets and Uboat RWR detection probability
Rubini & Scirè
- NSS_Uboat9b4 from HT147 modified to support OM
- Ideas for harbor traffic placement for various German bases.
Sergbuto
-F4F, Beaufighter, Martlet, Hurricane Mk1c and 2 versions of the Mosquito Fighter Bomber from "Air_Attack_Mod_Part1". Bombs.xxx and Shells.xxx from the library directory. The “BombDummy” loadout to cause aircraft the strafe
-Various German weapons & sensors
-NSS_Uboat9b4 from HT147
-NSS_Uboat7c41 from HT147
-Virtual Torpedoes
-Vosper Class MTB
-NSS_Uboat7a ( Submerged Uboat )
Sergbuto andGreg Law
-K Class / TB 1924 / TB 1937 / MS 1935 German warships
skwasjer
- S3D - Silent 3ditor
Stiebler/ Tomi_99 / Mikhayl / Dietrich / FlakMonkey
-Type XXIII Uboat from NYGM
Teddy Bär
- NYGM Submarine Visual Sensor Mod
- NYGM AI Visual Sensor Mod
- BIE Mod
- Harbor Traffic
- Damage Mod for MFM Ships
testpilot
- Bf109 / Me-110 / Ju87D Aircraft models
- New bomb shapes
- B24
- B17 / Fortress II
Te Kaha
-RecManual pictures
Tomi_99
- Type VII/C41
- Type VIID Turmumbau
Unknown
-The following aircraft were obtained from a Russians sites and the original creators are unknown:
Spitfire Vc
- The following aircraft skins:
Ju88
Vaa
- Yak 1/Mig3 Fighters (upgraded to SH4 standards)
- KOR1 & MR2 seaplanes
- DB3 Bomber (upgraded to SH4 standards)
- Type 7 DD (upgraded to SH4 standards)
- Kirov / Molotov class cruisers
- Type36A DD
- Anadyr, Komsomol and Harbor Schooner merchants
- Weapons .dat files for various Russian ships
- He 111
Vickers003
- Sonar Target Fix
VonDos
- HMS WARSPITE
- R.M.S.Queen Elizabeth
- R.M.S.Queen Mary
- War Grey and Cunard Skins
- R.M.S. Aquitania
- SS Empress of Britain
- HMS Glorious / Courageous
WarHunter
-HMS Repulse
-HMS Hood
-Scharnhorst Class Battle Cruiser
-Ship mod on which the RN LCT / Marinefährprahme(MFP) is based
Xantrokoles
-Type VII/IX interior
-Sub School Training Missions
-105mm/88mm gun plus crew
ZeeWolf
-Revised Uboat Turms
-Revised ship modes for HMS Hood & KMS Bismarck
Detail Changes (OM V705 through V715 only)
Air
Added SBD Dauntless Dive Bomber (model by AOTD/Rhonen)
Added F4U Corsair (model by AOTD/Rhonen)
Added B17G (model by testpilot)
Added Fortress II (model by testpilot)
New B24 / PBY4 / Liberator V (model by testpilot)
Added He 111 (model by VAA)
Added 3Inch Rockets to Swordfish and Wellington (OM v710)
Revised Sensor / Weapons loadout on the following German air units: Fw200. Ju290, Ju88, Do24k, and Ar 196 (OMv720)
Campaign
Lots of changes to the campaign layers
Added 30 new patrol objectives
More changes to the campaign layer to support changes in OMv710
Changes to the Lant_Convoy41 file to fix incorrect shipping assigned to convoys during 1939/1940/1941 (OM V711)
Revised Messages on homeport changes for 11th Flotilla (Forward) (OMv712)
Changes to support OMv715
Added USN/RN Q-ship operations (RN Sept 39 to March 41 / USN Mar 42 / Sept 43)
Added German/Italian Blockade Runners
Added German Coastal Convoys along the French coast
Changes to Support OMv720
Additional Merchant traffic along the coast of Norway, France and Africa
Rework “Operation Torch”
Various changes to support the SUBRON-50 add-on MOD for OM.
Added 100 historical documented “Wolf Packs”
Cfg
Changes to Sim.cfg to supported revived airborne sensors
Addition Changes to Sim.cfg to provide more “historical correct” detection capability (OM V711)
Added Changes to Sensors.cfg to remove the “Visual Detection Dead Zones” (OM v712)
Land
Added 11 new airbase types to support rewrite of RAF Coastal Command Campaign Layers
Library
Major rewrite of all airborne sensors: ASV I/II/III type radars now have historical detection values ( based on the original work of LukeFF for RFB 2.0 ) Added ASV Mk 6, ASE, ASB, SCR517A, SCR517B, SCR717, ASD, APS2, APS4, and AI Mk VII. These radars have been assigned to aircraft that they were historically associated with.
Added the airborne version of the Hedgehog Depth Bomb used on “MAD” equipped PBY5A’s.
Upgraded AI_Sensors.dat to support mod compatibility with RFB 2.0
Changes to support Uboat RWR detection probability (OM v710)
Reworked 3Inch Rockets (OM v710)
Added KDB/Barlkon Gerat Hydrophones (OMv715)
Special Note: The KDB hydrophone 3d Model was unacceptable, therefore there will be no 3d model for this sensor.
Revised German airborne radars (OMv720)
Objects
Change the position of the “Biscay Cross” on the Type VIIB Turmumbau
Added AI-Fleetboat Conning Tower
Roster
Various changes to support OMv705 through OMv720
Sea
Added “Armed Merchant Cruisers” for the Royal Navy
Added Free French Battleship Richelieu
Added Saratoga Class CV
Added Adroit Class French DD
Added Vauquelin Class French DD
Added Grom Class Polish DD
Added Wicher Class Polish DD
Added HMS Furious
Added Glorious Class CV
Added HMS Argus
Added “Ruler” class CVE (OM v710)
Added “CAM” Merchant (OM v710)
Added RN “C” Class AA Cruisers (OM v710)
Added RN “D” Class Cruiser (OM v710)
Changed the V&W class DD into to 3 distinct sub-class that were operational during the Battle of the Atlantic: V&W Class Destroyer (Short range escort), V&W Class Destroyer (Long range escort) and V&W Class Destroyer (Fast Escort) (OM v710)
Added “Ship’s Acceleration Physics” for Escorts / Merchants only (OM v710)
Added Bangor class minesweeper (OM v711)
Changes to the “Ship’s Acceleration Physics” for Escorts / Merchants only (OM v711)
Removes .dsd files that were added with “Ship’s Acceleration Physics” as they were causing SH4 to CTD (OMv712)
Replace “stock” Kent Heavy Cruiser with 3d model by Gerome_73 and split them into the 3 subclasses ( Kent, London, and Dorsetshire ) of the “County Class Heavy Cruisers ( OMv715)
Added York Class Heavy Cruiser (OMv715)
Added 57 new merchants from MFM 4.1 by Iambecomelife, all units have been modified to run with SH4/OM.(OMv715)
Added German “Blockade Runners” (OMv715)
Added US/RN Qships (OMv715)
Added German “Uboat-Jagere” Subchaser (OMv715)
Added LKA from MFM 4.1 by Iambecomelife (OMv720)
Added Clemson Class APD (OMv720)
Added French BB “Jean Bart” (OMv720)
Added French CL “La Galissonniere” Class (OMv720)
Single Missions
Changed “RUM 390917 U29” to use the campaign layer from OM V705 vice the original scripted file.
The two missions add in OM V711 represent for lack of a better term “The Battle for the Halifax Approaches”. During late Dec 1944 / Jan 1945 two Type IX/C40 uboats conducted a “Inshore U-boat Campaign” against convoys off of the Halifax Approaches. Go to the OM_Readme file directory and read bx141.pdf / HMCS_Clayoquot.pdf for detailed accounts of these operations
Corrections for RUM 430440 U515 and RUM 450504 U2511 (OMv712)
Submarines
Adjusted the availability of Uboat decoys
Removed Umark from all subs (OM v710)
Added improved 3d model snorkel for the Type VII / IX Uboats (OM v710)
Changes the default weapons loadout of the Type IX/C40 (OM v711)
Added KDB Hydrophones to the following Uboats:
VIIC, VIIC41, IXC, IXC40, IXD2
These boats will get an “auto-upgrade” on Jan 1 1942 (OMv715)
Added “Barlkon Gerat” to the Type VIIC41 and you will receive an “auto-upgrade” on Nov 16 1944 (OMv715)
Added Snorkel to the Type IXD2 (OMv715)
Added “AI Fleetboat” (OMv720)
Added “NSS_Uboat7a” Submerged Uboat (OMv720)
Correct “Bow Splash Sound” on all Uboats (OMv720)
UPCDataGE
Various changes to support new / upgraded campaign layers
Changes to correct homeport assignments for 11th Flotilla (Forward) (OMv712)
Added TypeIXD2 to 33rd Flotilla
Added OMv712 Hotfix1
Added OMv715 Hotfix 1
Bug fixes for Flotillas.upc
You must be registered with this forum to download files. If
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when i install this mod (via mod enabler - i have the 7.05 mod before enabled) my U-mark is gone, why? i want to play with the umark, not without them.
i try to put the umark back inside this mod "OMv705_to_V720"
Data/Misc/UMark.dds.
But when i play later, the Umark is also invisible.. WHY? Tell me how can i get the umark back, because something in this Mod here deactivate the Umark, but i dont like this option - i am not the Reality Freak like others.
please let the user decide what he wants and what not.
If someone dont wanna play with the umark he can easily put it out from the Data/Misc.
So please tell me - what i have to do to reactivate the Umark inside this mod, otherwise i dont wanna play it with "720", cause this makes no sence and fun for me.
I have OM 720 patch5 + OMEGU 300 patch7 but I can't use AOBF ring in missions. It works normaly in training but not in the campain. I don't know where the mistake count be.