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File Name: OMEGU_v300_pkg (377.66 MB) Download
Author: lurker_hlb3 (Uploaded by lurker_hlb3)
Date Added: 09-16-09
Downloads: 7295
Grade: A+
Description
Operation Monsun Environmentally & Graphics Upgrade v300


The Operation Monsun Environmentally & Graphics Upgrade (OMEGU) is designed to provide a upgrade to the environment along with changes to the graphic elements. Also there will be upgrades to various sounds and crew voices to enhance the in game experience when operating in the Atlantic Theater of Operations (ATO).

OMEGU has three mods at its core, for environment upgrades, “#1 Real Environment mod install” from “NEW Real Environment mod”, Graphics and Sound “Sh3toSh4 V3_RSRDC_OM” and for plotting “OM_Plot_V300”.

Download links
xxxxxxxxx

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Mirror site

http://www.filefront.com/user/lurkerhlb3


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Install instructions:

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If your are currently on patrol, you will need to be in port to install

“WARNING”

FAILURE TO FOLLOW THESE INSTRUTIONS WILL CAUSE OM/OMEGU AND THE ACCOMPANING MODS NOT TO RUN CORRECTLY & SH4 TO CTD.

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OMEGU and accompanying mods should "ONLY" be installed on a “stock” SH4 v1.5 after OM v720 or RSRDC v550

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  • Uncompress OMEGU v300 pkg
  • You will find the following mods: OMEGU_v300, OM_Med_Env, OM_Pac_Env, OM_MultiCmd_Keys, OM_SH3_Command_Keys, AOBF 16-9 Res, OM_Harder_Escort_L1 and OM_Harder_Escort_L2.
  • Moves these mods into the MODS directory for install with JSGME

Any “non” OM/RSRDC mod that is installed “BEFORE or AFTER” OMv705, OMv705_to_v720, OMEGU, RSRDC or OMEGU v300 related mods and JSGME generates a “conflict” with any of the above mods and you continue to install the mod and RSRDC/OM/OMEGU no longer works correctly is “NOT” my problem.


“WARNING”

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Credits:

Akula4745 – Uboat Tower Emblem (ATO) Paintkit

Captain Cox – Smaller Sea Plants & Smaller Sea Bed Rocks
Captain von Keldunk - Sh3toSh4.V3_RSRDC_OM.

Conus00 – Conus’s Historically Accurate U-boat Emblems

Etheberge - IXD2 and XXI Turms skins

Fubar and Graf - Hi-Res Submarines Skins

Gauroth1985 - Real Clothes v2

Karamazovnew – KiUB


Kriller2 and W_clear – Real Environment mod

Mikhail - Hi-Res Submarines for NYGM 3

Munchausen Nicolas and Ottos – TGT Dials to PK Fix

Nisgeis – Eyepatch for 1.5

OakGroove - Hi-Res Submarines Type IXD2 Skin

Othr – OM U-Emblems-0.4

Te Kaha - GUI-Eyecandy for Ops Monsun/U-Boat Campaign



Special Note: full readmes for Real Environment mod, Sh3toSh4.V3_RSRDC_OM and OM_Plot_V300 can be found in Support/OM_Readme_files directory.
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General Configuration

There have been changes that “allow” user who wish to run the “Stock SH4 + RSRDC + OM” to also run OMEGU and take advantage of the upgrades with in the mode.

There have been changes to menu.txt provide support for player who play both ATO and PTO.


New / Modified Command Keys

Starting with v300 there will be three different keyboard setups.

Stock + added commands
Stock + added commands + Multi-Key commands
SH3 stock mod to support SH4 + added commands


The Stock plus added commands is the default command keys when loading v300 and the other two are added on mods: OM_MultiCmd_Keys (Stock + added commands + Multi-Key commands) and OM_SH3_Command_Keys (SH3 stock + added commands). The following are the added commands to default v300


The “Enter” key no longer fire the torpedoes, you must now use the “fire button” on the periscope or on the attack map.

The “Enter” key now sets “time” to “normal (i.e. 1X)” if TC is being used

“Shift X” – toggles the snorkel

“Shift R” – Current Weather

“R” – depth under the keel

“;” (Semi-colon) – return to Navigators plotted course

CTRL F3 - Go to Attack 2D Map

CTRL B - Toggle Battle Stations

CTRL R - Maximum range at current speed

“Shift I” – Identify Target


-----------------------------------------

Stock + added commands + Multi-Key commands are the same as default v300 but with the following addations:

“Crash Dive” – set speed to flank, dive to assign crash depth, lower all periscopes, and lower snorkel.

“Periscope Depth” – dive to assign periscope depth, and set speed to “ahead standard”

“Surface” – return to surface, set speed to “ahead standard”, lower all periscopes, and lower snorkel.

“;” (Semi-colon) – return to Navigators plotted course and set speed to “ahead standard”

-----------------------------------------

SH3 stock mod to support SH4 + added commands

The command key set is the original from SH3with the following changes:

The “Enter” key now sets “time” to “normal (i.e. 1X)” if TC is being used

“Shift X” – toggles the snorkel

“Shift R” – Current Weather

“R” – depth under the keel

“;” (Semi-colon) – return to Navigators plotted course

CTRL B - Toggle Battle Stations

CTRL R - Maximum range at current speed

“Shift I” – Identify Target


A copy of the SH3 Keyboard layout (SH3_QRC_PG1.jpg /SH3_QRC_PG2.jpg) can be found in the under the main directory of SH4

========================================

New Command Icons


Control Room: Rise/Lower Snorkel/Radar

Nav Map: Search Pattern 1 / 2 / 3 and Max Range at current speed

Periscope: ID Target, Rise/Lower Snorkel/Radar, TDC Auto-update on/off

Bridge: Current Weather, ID Target , Report Nearest Visual Target

Deckgun: Target Nearest Warship, Target Nearest Merchant

Nav/Attack Maps



Smaller Stop Watch and Nav Tools

In this version the “speed” tails are gone, “ALL” the ships / aircraft are now color coded “gray/light black”, all ships (warships and merchants) & aircraft have a “square” ship. The user will now have to VID (Visual ID) “all” tracks before they can engage them. Of note the .dds line used for the hydrophone bearing line is also use for the torpedo track “Attack_2D_map”, in my version there is still enough of the line left to tell were the torpedo is still going. Last, I have included “metric” and “imperial” nomograph that can be used to generate a “speed” solution for the ship you’re tracking.

Addition changes include the removal of the “Ship Type” and “Speed information” from the contact display on the Nav/Attack Maps. Further more “Course information” is now a “numerical” value vice a N/S/E/W value.

These values are: N 000, 025, 045, 075, E 090, 120, 135, 160, S 180, 210, 225, 250, W270, 295, 315, 340

Estimated speed reports from sensor operators are now a “numerical” value vice “Slow/ Medium/Fast”. These values are

DIW
Moving at 1 to 5 Kts
Moving at 5 to 10 Kts
Moving at 10 to 15 kts
Moving at 15 kts plus


Contact ranges are now set to:


Short =3000 meters
Medium = 10000 meters
Long = 20000 meters

Contact sizes are now set to:

Single Contact Min Size=1
Small Contact Min Size=3
Medium Contact Min Size=7
Large Contact Min Size=13


Attack Periscope.

Uboat

Have added Karamazovnew KiUB mod, and it is “STRONGLY” recommended that you read the “KiUB Users Guide” which can be found in Support\OM_Readme_files\ directory before operation the Attack periscope.

Special notes about KiUB from Karamazovnew:

The Alpha 3.0 version will only work correctly for 4:3 and 16:10 resolutions. The decision to use a scaling factor of 1 instead of 5 for most items in the background (including the AOBF) was evidently a mistake. I would have to rethink my approach and remake most of the items I've put since Alpha 2. But that won't happen for 2-3 more weeks. I apologize to any that can't use any of the following resolutions:

Supported and tested resolutions:
- 1024x768
- 1152x864
- 1280x800 (needs the wide rez fix)
- 1280x960
- 1600x1200
- 1680x1050 (needs the wide rez fix)
- 1920x1200 (needs the wide rez fix)

Supported but untested resolutions, any resolutions X*Y where X/Y=1.333333 or X/Y=1.6 (needs wide rez fix).

The “wide rez fix” is the ‘AOBF 16-9 Res’ mod that is part of the OMv300_pkg.

========

Fleet Boat

Have added the “TGT Dials to PK Fix” that allows you to make manual enters into the TDC. For details on how this mod works go to Support\OM_Readme_files\ directory and review the “TGT DIALS TO PK FIX Readme and the “TGT Dials to PK Fix how to guide”

Uboat Emblems

You can now assign historically accurate emblem to the Uboats turm. This can be done when in port. You can also add your own “custom” emblem if you desire, see “Custom Uboat Emblems” in the Support\OM_Readme_files\ directory.

Special Note: This new capability can only be activated at the start of a “New Career”. If you are already started a career, you will not be able to add an emblem without “hand” editing your current campaign file. For details see “Custom Uboat Emblems” in the Support\OM_Readme_files\ directory.

Environment


The environment is based Real Environment (RE) by Kriller2 and W_clear with the following changes:

Revised EnvColor_xxx.dat and SkyColors_xxx.dat

Using the original EnvColor_Alt.dat from RE as a baseline, adjusted the watercolors to be more representative of the ATO, again using EnvColor_Alt.dat from RE, adjusted the watercolors for the Arctic and the Mediterranean (based on the values from my personal version of SH3). Also included is a new set of files called EnvColor_Pac.dat and SkyColors_Pac.dat

The baseline environment in OMEGU is the Atlantic/Arctic and you will be able to switch between the Mediterranean and the Pacific environments using the two min-mods that come with OMEGU ( OM_Med_Env, and OM_Pac_Env). The recommendations are to switch environments based on your current area of operations.

Special Note: If you’re using a RSRDC + OM install, ensure that you activate the OM_Pac_Env before playing the US side.


Graphics

Water streams and/or diesel exhausts to U-boats IIB, IIC, IID, VIIB, VIIC, IXA, IXB, IXC, IXC40, IXD2.

New Hi-Res Skins for all Type II, VII, IX and XXI

New German Crew uniforms

Sound


From Sh3toSh4.V3_RSRDC_OM by Captain von Keldunk have added the following:

German Speech
ATO version of Crash Dive
ATO version of Dive Alarm
ATO version of Emergency Blow
ATO version of Battle Stations
ATO version of passing thermal layer
ATO version of relieve watch
ATO version of Submarine Surface


========

OM Harder Escorts

OM_Harder_Escort_L1
OM_Harder_Escort_L2

OM_Harder_Escort is a mod to change the AI behavior of Convoy Escorts in OMv720. There are two versions, L1 and L2, with the only difference between the two is at L2 has modified escort hydrophones/sonar and L1 doesn’t. In both cases the escorts have become more “aggressive” and with each passing year of the war get harder and it should also be noted that L2 can be “very” difficult.


Permissions:

Absolutely nothing found within the “Operation Monsun Environmentally & Graphics Upgrade” (OMEGU) may be used for any commercial product of any size, shape or form; also absolutely no mod, concept, or design found within the OM may be used by any one, for any reason, without expressed permission of the author of this mod.

OM is freeware, made by the SH4 moding community. All permissions of individual mods are subject to their author's permissions.
Images
OMEGU_v300_pkg by lurker_hlb3 on 09-16-09

You must be registered with this forum to download files. If you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.

 

Become an officer in the Subsim Navy here and have your download limit increased to 25, 35 or even 60 a day! Click here to join.

A website this big uses a lot of bandwidth and needs a really powerful server to stay online day after day, for 20 years. Thanks for the support!



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