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03-20-12, 12:23 PM | #8656 | |
Sailor man
Join Date: Sep 2007
Location: Elche, Spain.
Posts: 43
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03-20-12, 01:00 PM | #8657 |
中国水兵
Join Date: Mar 2006
Location: Czech Republic Prague
Posts: 286
Downloads: 224
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And that's beyond my ability I'm afraid. I've managed to fix sh5.exe so the hydrophone is functional again - thank you for the instructions how to do it. But now I'm afraid I have no idea what you're talking about
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First Patrol Of U-21 Part 1:http://www.youtube.com/watch?v=DqBqInzBaGc First Patrol Of U-21 Part 2:http://www.youtube.com/watch?v=WWqyTaomDjM |
03-22-12, 03:16 PM | #8658 |
中国水兵
Join Date: Jul 2011
Posts: 278
Downloads: 941
Uploads: 0
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TDW,
I've noticed that I'm unable to raise time compression above 32 times even when I have the NAV map open. Any suggestions as to what I should do to regain this indispensible function? If you want my MOD list, just let me know. Thanks |
03-22-12, 09:28 PM | #8659 |
Black Magic
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It's something external to the mod then. You must have edited a cfg file that specifies all the time compression settings or a mod did.
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03-22-12, 10:06 PM | #8660 |
中国水兵
Join Date: Jul 2011
Posts: 278
Downloads: 941
Uploads: 0
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see next post
Last edited by quink99; 03-22-12 at 10:17 PM. |
03-22-12, 10:15 PM | #8661 | |
中国水兵
Join Date: Jul 2011
Posts: 278
Downloads: 941
Uploads: 0
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Quote:
Would it be possible to give me directions to this .cfg file and advice as to whether I could open up your NewUIs_TDC_6.9.0 zip, find that same file unaltered, and transfer it into the appropriate folder to overwrite the altered one that is there now? Or will this not work? Thanks |
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03-23-12, 12:12 AM | #8662 | |
Black Magic
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03-23-12, 02:28 AM | #8663 |
Ace of the deep .
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Put your dvd in and look at the ini file .
Support/ini/EN/main Handy to know its there Paste them to your SH5 save game folder found in my documents . TimeStop=0 RealTime=1 LandProximity=8,8192 CriticalDamage=1,1024 CrewEfficiency=128 AirEnemyDetected=1,8 SoundEffects=2 CharacterAnim=32 FriendDetected=32,8192 EnemyDetected=8,64 RadioReport=32,8192 Particles=32 PrayState=8,32 HunterState=8,32 3DRender=32 Maximum=8192 |
03-23-12, 01:12 PM | #8664 | |
中国水兵
Join Date: Jul 2011
Posts: 278
Downloads: 941
Uploads: 0
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Quote:
Although I do not have the DVD version of SH 5, I have the download version from Amazon.com, and was thus unable to access the .ini file you mentioned. I was, however, able to find an identical .cfg file available in my current SH 5>My Documents>data>cfg>main>main.cfg under [TIME COMPRESSION]. Using the values given above I was able to restore it to it's default SH 5 values and I'm now off to test it. Several months ago I changed these values to match those which are clickable in your signature but I can no longer recall why I was inspired to do that. (It's hell getting old). |
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03-24-12, 04:15 PM | #8665 |
Commander
Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
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I found an odd thing happening when adding entries to the boat's journal from within the game: I open the journal by pushing the journal button on the top right, then click on add entry, enter whatever babble I think is important and then click "Accept" to add it to the journal. So far, so good.
But what I found is that the added entry has a time stamp exactly one hour later than the time I added it. So if I added it at 16:45 boat time, it will appear in the journal as 17:45 [followed by my entry]. At first I thought it was a "GMT as opposed to local time" issue, so I switched to GMT in the game, but it was still the same. Not exactly a "huge" issue, but I was wondering if there's a setting somewhere that I either messed up or forgot to enable?
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
03-24-12, 06:50 PM | #8666 | |
Black Magic
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03-24-12, 07:11 PM | #8667 |
Commander
Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
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Makes sense, TDW, but it still adds an hour when I switch to GMT by clicking on the digital clock. Should I set the game to start in GMT by default through the options.py file, perhaps? (Also, I'm in the Baltic so it ought to subtract an hour to be in GMT).
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
03-24-12, 08:33 PM | #8668 |
Black Magic
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Sounds like I coded it to record time in local time then. Maybe that's how maritime log entries are made. Actually I think that is how maritime logs are kept because at the start of every day in maritime logs they write how many hours +- GMT they are. Yeah I think this is the correct way and that's how it's coded
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03-27-12, 05:41 AM | #8669 |
Admiral
Join Date: Sep 2006
Location: Denmark
Posts: 2,395
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Love how the folder setup doesnt make any sort of sense !
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03-27-12, 05:09 PM | #8670 |
Ace of the deep .
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Ships journal . What happens if i forget to save and then exit then click on save changes to the journal . The changes will be saved to the journal but that play time doesnt exist because i never saved the game . I know it sounds lame but sometimes it might happen .
Also on the save changes to ships journal panel shown here . Is there a way to enable the boxes to stay checked or unchecked ? |
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dbrn, favorite, new ui |
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