SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-09-08, 05:23 PM | #1 |
Commodore
Join Date: Apr 2005
Posts: 641
Downloads: 168
Uploads: 0
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Current mods for SH4 UBM (updated 2 Mar 2009)
Hi!
This modlist mirrors the list of mods on the Subsim SH4 U-boat Missions Add-On page of modifications for U-Boats. Modifications for SH4 V1.5-compatible U.S. Navy fleet boat operations can be found in the SH4 Mods Workshop ) This list is under construction, so please feel free to PM me with a link to a release thread so I can add it here. Thanks! Please remember, only mods that address U-Boats or U-Boat Campaigns will be posted here. Pablo _______________________________________ SINGLE MISSIONS U-boat Missions Pack (UBM) by Syxx Killer _______________________________________ GRAPHICS MODS Rank, Uniform, and Insignia Mod (RUIM) by John W. Hamm, Leonidas, and Conus00 Radio Köln by tei ___________________________________ SOUND MODS Minor speech fix by ATR-42 Spax's German Speech Sound Fix by ATR-42 and Spaxspore ___________________________________ GAMEPLAY MODS Torpedo Loadout Editor for U-boats (WIP) by bratwurstdimsum Type VIIC/41 U-boat (Beta) by Tomi_099 Enable Starting Type XVIII U-boat in Career by Zantham Kriegsmarine AOB finder by Mikhayl ___________________________________ CAMPAIGN MODS Atlantic Campaign for SH4 by Beltza & Co. Operation Monsun by lurker_hlb3 ___________________________________ ENVIRONMENTAL MODS (these can work with Fleet Boat or U-boat Campaigns) Environmental 5.0 by W_clear Pacific Environments 4 by Kriller_2 ___________________________________ RADIO MODS (these can work with Fleet Boat or U-boat Campaigns) Trans-Atlantic Radio mod by "Zoo Keepers Modding Team" (Ubi Forums)
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"...far better it is to dare mighty things, to win glorious triumphs even though checkered by failure, than to rank with those poor spirits who neither enjoy much nor suffer much, because they live in the gray twilight that knows neither victory nor defeat." - Theodore Roosevelt, speech before the Hamilton Club, Chicago, April 10, 1899 Last edited by Pablo; 03-03-09 at 10:04 PM. |
04-08-09, 02:12 PM | #2 |
Engineer
Join Date: Mar 2009
Posts: 213
Downloads: 61
Uploads: 0
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Not to forget the gr8 Soundmod by Paulsen, found here:
http://uploaded.to/?id=pjkg31 installed after Spax it makes you feel like in the movie. I'll delete the post as soon as you take it into your list. |
09-17-09, 03:31 PM | #3 |
Ocean Warrior
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Whack-a-spam ho! Post reported.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
09-22-09, 10:00 PM | #4 |
Born to Run Silent
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SUBSIM - 26 Years on the Web |
04-11-10, 02:41 PM | #5 |
Stowaway
Posts: n/a
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dont forget us
My brother Bishop and I have been working on and playing a new MOD for multiplayer. we have built an environment/upgrade MOD for sh4 1.5 and have tested it with stock sh4 1.5 multiplayer with no problems. In another MOD pack we have 8 surface ships Battleships, Heavy Cruiser, Light Cruiser, Destroyer, and a PT Boat. all work in multiplayer. Im always game for a multiplayer matchup and i suggest you try using tunngle. read up on it. and heres the download
http://www.tunngle.net/en/downloads/ also here is some links to media and the mod packs built by Bishop and I here http://www.youtube.com/user/DSBsky?feature=mhw4 http://www.filefront.com/15860643/Un...ht-Shafts.wmv/ last link is for the packs. http://www.filefront.com/user/Bishop7 hope to sail with you all soon. Our Mod is not for jsgme since we believe that it doenst work as some believe it does. once you enable a mega mod with jsgme your core game is altered and you will NOT be able to play with others online. you will drop out of game. our mod should be done as a game overwrite. extract the rar and drag & drop the silent hunter folder into your ubisoft folder and click yes to overwrite and merge. mega mods are fun but only good for single player or multiple installs. if you have installed any mega mod "Fall of the rising sun" ect you will have to reinstall SH4 before you will be able to play with others online, unless they are also using the same mod you are. To repeat, "Our mod is totally compatible with stock SH4 1.5" You WILL be able to play with anyone using this mod or stock SH4 1.5. Enjoy the new stuff and see yas soon on the open seas. PS the ship pack is for jsgme enabling one by one. You can use multiple ships at a time just make sure you enable all the ships your buds are using, then the one YOU want to use LAST. the "DDenvironment" pack is a game overwrite. check us out for multiplayer games @ http://www.comsubspac.com/ |
09-28-13, 04:36 AM | #6 |
Stowaway
Posts: n/a
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I tried both ways and I still get "unknown error" when I attempt to activate.
I was able to download a new copy of the SH4 U Boat Missions from Gamefly and verify my key. I have requested help from Ubi customer support but have not heard back from them yet. |
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