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08-06-10, 10:50 AM | #1 |
Captain
Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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@reaper- just to be more clear about what happens, the attack scope is fine, so the problem is only with the obs scope.
After starting a saved game, there is no problem with the scope being in the down position until such time as you use it, and then the problem of it rising continues to happen until you stop the game and then restart again. Also, when using the obs scope, at periscope depth, it remains just below the waterline when using the up / down buttons new in your interface. The only way to then see above the waterline is to use the page up key to raise it further and raise the sub to around 10 metres depth. I remember this issue happening in SH3 once with a new mod but cant remember which one it was. Otherwise this is great work and I am really enjoying it thanks. |
08-06-10, 12:47 PM | #2 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Quote:
As the Obs scope is now lower in the sub when it rises the avatar looks thru it at floor level rather whereas in stock it was at waist level. This means the obs scope never raises fully while looking thru it and why when you click the Fully raise Scope button it raise a few more feet. Maybe I should put the Obs scope back to stock levels till something else is figured out . Also in case your not aware of it if you look at the control box under the periscope height level there are 2 buttons and a lever. The buttons have the following commands - Fully raise scope and Fully lower scope. While the lever allows gradual raising and lower of the scope to the height you want. (No need to use PgUp/PgDn). |
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08-06-10, 04:35 PM | #3 |
Captain
Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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Yes thanks have seen that and it works fine for the attack scope, but not fully as mentioned the the obs scope.
Hope you can sort it! |
08-06-10, 05:05 PM | #4 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Wait a minute. Would someone who is having the obs scope problem post their installed mods list please?
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He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
08-06-10, 05:49 PM | #5 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Thanks SteelViking, thats a good suggestion.
It may shed some light on the issue. EDIT: 1000th Post Started work on a Personal Skin for my boat. Terror on the high sea's. |
08-06-10, 06:05 PM | #6 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Congrats on 1000 posts. You better watch out though, cause I might just catch up to ya
Nice nose...I mean....bow art. Anyway, I have a nagging feeling that some are trying to use some part of TDW's work right along with your UI. And, of course that would cause all sorts of strange behavior. Even some of TDW's add-ons I am sure would cause conflicts, probably even some that JSGME would not throw warnings for. And, there are other mods that would conflict also, so full lists would be interesting to see.
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He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
08-06-10, 07:13 PM | #7 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Quote:
LOL, won't be long before you get to celebrate too . Just need to figure out what parts of the texture are mapped to the sub, that way I could do a full body paint job. Just guessed the position for the nose art, it was a lucky guess. I have a feeling your right about the cause, I've gone thru my scripts and I dont see how the Attack scope, binocs or the UZO an call the Obs scope command. The only script they import is the TDC and that has no raise Obs scope command in there . It has to be something outside the Mod causing the issue. Can everyone who's having the issue please post your Mod list, also can you say what UI mod if any you had installed previous to installing this one. Thanks hopefully that should help track down the problem, and from there throw some light on a solution. Messing a bit more with textures. This will put the fear of God into the Brits befor I sink 'em. Last edited by reaper7; 08-06-10 at 08:03 PM. |
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08-07-10, 04:34 PM | #8 | |
Loader
Join Date: Aug 2009
Posts: 89
Downloads: 216
Uploads: 0
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Quote:
Generic Mod Enabler - v2.5.0.150 [H:\SH_5\MODS]
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H.H. Gute Jagd! |
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08-07-10, 10:20 PM | #9 |
Commodore
Join Date: Jul 2009
Location: Michigan, USA
Posts: 601
Downloads: 38
Uploads: 0
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Its in the Hidef mod and not a conflict I have uninstalled all mods and run just this one single mod and the obs scope issue is still quite present... irratating little bugger.
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08-07-10, 08:02 AM | #10 |
Sailor man
Join Date: May 2005
Posts: 49
Downloads: 116
Uploads: 0
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I Seem to have lost my "return to Course". Could someone advise me
Thanks |
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