SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-16-21, 06:00 AM   #31
Leoz
Officer
 
Join Date: Apr 2016
Location: Near The Rockalls Bank
Posts: 247
Downloads: 260
Uploads: 0
Default

Was just stopping by.

I was sure that I did but then checked again and German voices were not ticked.

So hopefully that is taken care of.
__________________
Leoz

"Auf gefechtsstationen!"



NYGM
Leoz is offline   Reply With Quote
Old 01-16-21, 06:03 AM   #32
Leoz
Officer
 
Join Date: Apr 2016
Location: Near The Rockalls Bank
Posts: 247
Downloads: 260
Uploads: 0
Default

BE6422

Spotted a 44,000 Brit Liner NE at 15 knots.

Got ahead of it. Eventually sunk it.

However the game didn't record the "its going down". Never showed up in the in-game (K command list as sunk).

So phantom ship.

That was without using SH3 Commander.

Might do another career and start the game with SH3 Commander.

Still, a lot of fun.

One guy on a paddle raft was actually paddling toward me once I surfaced. Too funny.
__________________
Leoz

"Auf gefechtsstationen!"



NYGM
Leoz is offline   Reply With Quote
Old 01-16-21, 06:06 AM   #33
Leoz
Officer
 
Join Date: Apr 2016
Location: Near The Rockalls Bank
Posts: 247
Downloads: 260
Uploads: 0
Default

I like the spotting distances for aircraft. Enemy aircraft are a bit closer to you when spotted. I think this is OK as aircraft in many instances could be hard to spot.

Again, fun.
__________________
Leoz

"Auf gefechtsstationen!"



NYGM
Leoz is offline   Reply With Quote
Old 01-16-21, 08:59 AM   #34
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,202
Downloads: 501
Uploads: 4


Default

Quote:
Originally Posted by Leoz View Post
BE6422

Spotted a 44,000 Brit Liner NE at 15 knots.

Got ahead of it. Eventually sunk it.

However the game didn't record the "its going down". Never showed up in the in-game (K command list as sunk).

So phantom ship.

That was without using SH3 Commander.

Might do another career and start the game with SH3 Commander.

Still, a lot of fun.

One guy on a paddle raft was actually paddling toward me once I surfaced. Too funny.
Check your en_menu.txt file for the message; it may simply be edited out vs. a phantom ship.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 01-16-21, 11:12 AM   #35
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Onealex is offline   Reply With Quote
Old 01-16-21, 05:48 PM   #36
Leoz
Officer
 
Join Date: Apr 2016
Location: Near The Rockalls Bank
Posts: 247
Downloads: 260
Uploads: 0
Default

Running a new career, 1940 with 7 Flot.
1.38 launched with SH3 Commander.
Going very well. Fun level high.
Have set realism where Weap Officer can ID ships. There are so many different kinds of ships in this I have not learned them all.
Cool too, is various Merchants are moving faster, 10 plus knots in some situations.
Very cool.
__________________
Leoz

"Auf gefechtsstationen!"



NYGM
Leoz is offline   Reply With Quote
Old 01-16-21, 05:53 PM   #37
Leoz
Officer
 
Join Date: Apr 2016
Location: Near The Rockalls Bank
Posts: 247
Downloads: 260
Uploads: 0
Default

Cool video.
Am using New Water (Atlantic). Will eventually have to try out all of those to see what I like best.
__________________
Leoz

"Auf gefechtsstationen!"



NYGM
Leoz is offline   Reply With Quote
Old 01-16-21, 06:13 PM   #38
Leoz
Officer
 
Join Date: Apr 2016
Location: Near The Rockalls Bank
Posts: 247
Downloads: 260
Uploads: 0
Default

This was that first patrol I mentioned not using SH3 Commander. 7 Flot 1941.
The red dots were my estimate of air threat range (1000Km). In reality it may have been further.
Air threat made me crash dive a few times. Again, I like it that the air threat appears a bit closer to you.
Blue arrows are the route I took to my patrol. Then, got out of the air threat and asked for a new grid.
Then eventually went home.

__________________
Leoz

"Auf gefechtsstationen!"



NYGM
Leoz is offline   Reply With Quote
Old 01-16-21, 06:35 PM   #39
derstosstrupp
Grey Wolf
 
derstosstrupp's Avatar
 
Join Date: Aug 2008
Posts: 902
Downloads: 490
Uploads: 0


Default

I just started using OneAlex’s pack, and I’m loving it (as a longtime NYGM player). I love the motion of the boat in even moderate seas. Makes matching course/speed on the surface way more challenging, and sometimes makes me forego matching and opt for simple eyeball estimation - a welcome change, since you get used to being successful using a particular method and it’s nice being forced to switch it up from time to time.

So I just want to say, as someone who is a diehard for historical simming, excellent work and thank you OneAlex!
__________________
Ask me anything about the Type VII or IX!

One-Stop Targeting Shop:
https://drive.google.com/drive/folde...WwBt-1vjW28JbO
My YT Channel:
https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ
derstosstrupp is offline   Reply With Quote
Old 01-17-21, 12:24 AM   #40
Doolar
Expert Shipsinker
 
Doolar's Avatar
 
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 860
Downloads: 360
Uploads: 0
Default Question

Got a question. I'm trying to make adjustments for the CAM-SHIP. I can find all references to the M36B that I'm to change the Unit Type from 102 to 8, except in the Data/Champaigns/Champaign/ RND.mis and SCR.mis files. Help needed ? . I find a ton of unit type=102 but nothing for class=M36B. Posibility I missed. My wife says I can't find my sunglasses on my head. Thanx my friends
__________________
ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v6.2 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI
Doolar is offline   Reply With Quote
Old 01-17-21, 02:02 AM   #41
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by Doolar View Post
Got a question. I'm trying to make adjustments for the CAM-SHIP. I can find all references to the M36B that I'm to change the Unit Type from 102 to 8, except in the Data/Champaigns/Champaign/ RND.mis and SCR.mis files. Help needed ? . I find a ton of unit type=102 but nothing for class=M36B. Posibility I missed. My wife says I can't find my sunglasses on my head. Thanx my friends
I do not recommend to do that. Because there are random groups with type 8 in the Campain (Type8=Escort Carrier). After activating the CAM-SHIP mod you will see the Hunter Killer groups without Escort Carrier but with CAM-SHIP instead and convoys without any Escort Carrier inside.
Onealex is offline   Reply With Quote
Old 01-17-21, 05:30 AM   #42
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,202
Downloads: 501
Uploads: 4


Default

Quote:
Originally Posted by Onealex View Post
I do not recommend to do that. Because there are random groups with type 8 in the Campain (Type8=Escort Carrier). After activating the CAM-SHIP mod you will see the Hunter Killer groups without Escort Carrier but with CAM-SHIP instead and convoys without any Escort Carrier inside.
Strange; NYGM has both working properly in it's rnd file, both listed as Type 8 and I've had both appear properly in GWX after adding the cam to the rnd file per Stiebler's patch instructions and using his patches GWX file.
Maybe the key is that it also has to be selected in his patch to work (which I use) ?
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 01-17-21, 05:46 AM   #43
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by John Pancoast View Post
Strange; NYGM has both working properly in it's rnd file, both listed as Type 8 and I've had both appear properly in GWX after adding the cam to the rnd file per Stiebler's patch instructions and using his patches GWX file.
Maybe the key is that it also has to be selected in his patch to work (which I use) ?
Because I think that in NYGM there are no random generated Escort Carriers in Hunter killer groups and convoys. There are ship classes (for example CVECasablanca, CVEBogue etc). In my modpack there are unit types. I did it just for randomization. For example we have random Hunter killer group. All ships are randomized. Game choses esort ships (type 4) from all available escort ships by current date and Escort Carrier (type 8 ) from all available (by type 8). That's why I don't recommend this. But it is your choice...
Onealex is offline   Reply With Quote
Old 01-17-21, 05:56 AM   #44
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,202
Downloads: 501
Uploads: 4


Default

Quote:
Originally Posted by Onealex View Post
Because I think that in NYGM there are no random generated Escort Carriers in Hunter killer groups and convoys. There are ship classes (for example CVECasablanca, CVEBogue etc). In my modpack there are unit types. I did it just for randomization. For example we have random Hunter killer group. All ships are randomized. Game choses esort ships (type 4) from all available escort ships by current date and Escort Carrier (type 8 ) from all available (by type 8). That's why I don't recommend this. But it is your choice...
Ah, understood. Right; randomization would do that.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 01-17-21, 09:38 AM   #45
Doolar
Expert Shipsinker
 
Doolar's Avatar
 
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 860
Downloads: 360
Uploads: 0
Default

Gotcha ... so all I have to do is activate the CAM-SHIP mod in Stieblers selector. Not sure why I got all mixed up. I'm not real computer savvy though, but I'll try.
__________________
ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v6.2 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI
Doolar is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:52 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.