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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
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![]() ![]() This mod is a completely new reworked campaign in the black sea with over 50 new units, new habour buildings and other new 3d models to War Ace Campaign 5.2. It was developed over a whole year and the base consists from the mod „Black Sea (Engl.)“ from Poul, a mod which was created for GWx3 gold. This campaign was converted to WAC5.2. Additionally WAC5.2 Black Sea Campaign includes campaign data from the mod „Soviet Waterway“ for Silent Hunter 4. Further on new loading screens, new navigation maps, new 3d models of houses and harbours were added, to guarantee the proper atmosphere right after the start of the game. There were over 50 new units from the mod „Soviet Waterway“ converted, as well as new selfmade 3d models created like the Siebel ferry or the light ship to underline the new campaign location and distinguish from the other available campaigns for WAC. A new feature is the full type II interior which has been stripped down to use it in the campaign with full HD mod together. In the end the traffic radio was translated and from russian to english and extensively extended from the user Prody. The german translation was added, so the player has is no embedded into the historical events and the adventures of the 30. Flotilla without going on patrol senselessly. Last edited by HanSolo78; 04-02-19 at 07:22 AM. |
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#2 |
Sea Lord
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![]() Last edited by HanSolo78; 03-27-19 at 08:34 AM. |
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#3 |
Sea Lord
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![]() Last edited by HanSolo78; 04-08-19 at 02:50 PM. |
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#4 |
Sea Lord
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![]() Last edited by HanSolo78; 04-01-19 at 04:31 PM. |
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#5 |
Hellas
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Amazing addition !!
thank you Hansolo ![]()
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#6 |
Watch Officer
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I really enjoy the Black Sea in GWX3 so...
Does playing a Black Sea campaign in WAC mean that an Atlantic campaign can be played as usual? Or. Will it be necessary to disable the Black Sea campaign in JSGME before returning to the Atlantic? Thanks in advance. -C |
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#7 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Black Sea campaign is a mod. So to play Black Sea campaign you will have to activate the mod with jsgme. Atlantic campaign is not available when Black Sea campaign is activated. (Anyway as you are in the Black Sea you don't need Atlantic campaign)
And to return to Atlantic campaign, disable the mod.
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SH3 CCOM12 (+Fifi 2021) Installation Tuto SH3 GWXonealex (2021) Installation Tuto SH3 WAC5.2 (2019) Installation Tuto Last edited by ericlea; 03-29-19 at 12:22 AM. |
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#8 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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#9 |
Sea Lord
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Ok... released now with a day delay!
Have fun to hunt in the back sea! ![]() |
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#10 |
Sea Lord
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Thank you Hansolo for this work is always a pleasure with you ... I try tomorrow...
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#11 |
Navy Seal
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Thank you Han for this new campaign
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#12 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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#13 |
Seaman
![]() Join Date: Jun 2007
Location: Schleswig-Holstein, Germany
Posts: 36
Downloads: 782
Uploads: 0
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Starting with 30th Flotilla in Flensburg, Typ VII.....is that okay?
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#14 |
Sea Lord
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No, then there is something wrong.
There should be start options for 30. flotilla 1942 in Konstanza and 1943 in Feodosia. The only available type should be type II. |
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#15 |
Seaman
![]() Join Date: Jun 2007
Location: Schleswig-Holstein, Germany
Posts: 36
Downloads: 782
Uploads: 0
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Yes thank you, Han, I found the ( my ) mistake. Just Leaving Port.
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