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Old 03-12-10, 02:36 PM   #1
kylania
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Default [TEC] SH5 Mission Editor Q&D Tutorial

I've made up a quick and dirty step by step tutorial for the SH5 Mission Editor. It's all pretty basic. Place a ship, turn it into a convoy, place the player, do some triggers and events and stuff.

There's a few problems that aren't working quite how I wanted them, Objectives and the Radio Contact Report, but this will hopefully be a good starting point for new users.

Please let me know if you have any suggestions!

You can download the PDF from here:

https://docs.google.com/uc?export=do...g5N2FhNTYxMDlh

Updated 4/9/2010:
Added information about Player Side changing *.misge vs *.mis saving.
Added information about viewing harbor overlays thanks to peri_reis' information.
Added information about Objectives

Also see this thread for lots of other good information about the Mission Editor and how to do things:

http://www.subsim.com/radioroom/showthread.php?t=163364
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Last edited by kylania; 04-09-10 at 10:28 PM. Reason: v1.1 Update
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Old 03-12-10, 02:41 PM   #2
Ablemaster
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Kylania this is excellent work, just looked through your tutorial, very good. Sure this will help many of us, thankyou.
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Old 03-12-10, 04:45 PM   #3
digitizedsoul
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WoW! Stunning effort kylania!

Will you please add this link to my [TEC] Mission Editor Discussion thread? I would love to have it included in the wealth of information already growing in that thread.

Thanks for your effort and time to produce this great doc!
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Old 03-12-10, 09:22 PM   #4
lynx
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I like to make my own missions to play with the friendly in multiplayer, certainly your tutorial on the Mision Editor it is helpful for my.
Thank you very much Kylania, good work!
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Old 03-12-10, 10:32 PM   #5
Safe-Keeper
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Many thanks. So you don't have to check a "Human-controlled" box any more when placing subs, the game just assigns the ones available to players?

That was driving me nuts, thought there was something I had overlooked. Will try creating a mission now.
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Old 03-12-10, 10:58 PM   #6
kylania
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Quote:
Originally Posted by Safe-Keeper View Post
Many thanks. So you don't have to check a "Human-controlled" box any more when placing subs, the game just assigns the ones available to players?

That was driving me nuts, thought there was something I had overlooked. Will try creating a mission now.
You do, but it's a drop down on the left side under Properties. To be honest I haven't tried a multiplayer mission yet. Still trying to work out how the objectives work in single player. They aren't doing what I expect them to do.
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Old 02-28-12, 12:30 PM   #7
Lude
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nice
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Old 03-14-10, 04:24 PM   #8
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thanks you !!!
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Old 12-24-10, 07:45 AM   #9
suvger
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Good job,thank you very much!
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Old 12-31-10, 12:03 AM   #10
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hey can you help? i used the editor to try and make a mission, and everything appears/seems to be in order to the best i can tell (the mission is playable) the only problem i have is my sub (and possibly other ships coz i'm not able to actually check) is doubled...

i.e. when i launch the game i'm standing/commanding 1 ship, and this ship has spawned in the exact same spot as a second ship of the same type, so 2 ships are taking up the same space at the same time.... it's not noticable right away until i a) move a little bit, or b) the ocean waves cause the ships to rock a little bit, splitting them apart.
i can't for the life of me figure out wtf is wrong =/
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Old 12-31-10, 03:25 PM   #11
THE_MASK
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Quote:
Originally Posted by homsikpanda View Post
hey can you help? i used the editor to try and make a mission, and everything appears/seems to be in order to the best i can tell (the mission is playable) the only problem i have is my sub (and possibly other ships coz i'm not able to actually check) is doubled...

i.e. when i launch the game i'm standing/commanding 1 ship, and this ship has spawned in the exact same spot as a second ship of the same type, so 2 ships are taking up the same space at the same time.... it's not noticable right away until i a) move a little bit, or b) the ocean waves cause the ships to rock a little bit, splitting them apart.
i can't for the life of me figure out wtf is wrong =/
Maybe this helps , i dunno

http://www.subsim.com/radioroom/show...97&postcount=3
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Old 12-31-10, 04:04 PM   #12
homsikpanda
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Quote:
Originally Posted by sober View Post
i don't fully get it but i think it's saying "change the report post time/probablity"?

i'm not sure how this would affect my player controlled sub, but i'll give it a try. also what do i put if i don't want them to respawn? since 0 doesn't seem to be working =/
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Old 01-03-12, 04:07 AM   #13
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Very nice, it helps a lot!
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Old 01-10-12, 02:39 PM   #14
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Quote:
Kylania,

I'd really like to read your Mission Editor.pdf but the link;

https://docs.google.com/uc?export=do...g5N2FhNTYxMDlh

leads to a Google page which, as far as I can see, has no access to you tutorial. Could you check the link?

Thanks
If anyone who has been able to reach the above mentioned .pdf would be willing to share with me how they reached that .pdf from the Google page that the above link leads to I'd be most appreciative.
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Old 01-30-12, 06:44 PM   #15
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I think I'd thankful your good work ..
if not .. thank Kylania
great Deutschland
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