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Old 05-24-24, 07:40 AM   #406
Oubaas
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Elon Musk's Neuralink chip will probably have the most gobsmacking VR that you ever imagined.

Unfortunately, I've promised myself to leave this world with only OEM original equipment installed, so I'll have to pass up the opportunity.

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Old 05-24-24, 08:26 AM   #407
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Be careful with cable fires in the pacemaker!
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Old 05-24-24, 04:57 PM   #408
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Just played it through. Again a piece of beauty, but EXTREMELY tricky, it brought me close to despair. I think I never played a round anywhere hitting so many strikes into the water. 108. Terrible result nowadays.



But boy, is it a beautiful course. But complex. Tricky. Really mean.
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Old 05-25-24, 09:04 PM   #409
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Old 05-30-24, 10:38 AM   #410
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Pickleball Pro VR by the makers of Eleven Table Tennis has seen a series of updates recently that all came within short time. The title unfolds very, very nicely and right into the direction I hoped (and expected from the Eleven team), the physics have been tweaked and especially the AI in the latest updates - yes, there now is AI play in 1-1 and 2-2 implemented in the Early Access version - impresses me, it has claws and fangs and is capable to stage some impressively fast and aggressive exchanges over the net. The aI is the one weakness with the other Pickleball game there is, Pickleball One: it is too tame. Well, this game now promises to become an AI of a different league.



Miracle Pool, the MR-only superb new reference for VR pool, has gotten a release date, July 20th. The Early Access version got outstanding feedback and reviews so far, the price will be 14 or 15 coins, early buyers (like I am one since today) get an bonus, I paid 11 coins. There were a few updates in the past weeks, and I assumed already that they would release this summer.



I have no doubts that these two will instantly raise into the hall of fame of VR gaming.



I wrote a small feedback to the dev of Pickleball One and pointed at the too easy, too pacifistic AI, he said there would be an AI with more aggression soon, and then came a new AI indeed, but the changes were really minor only and led to ball exchanges in 2-2 were the human player got almost excluded by the three AI players. In 1-1 versus the AI, the AI works its job reliably, but it lacks those fangs and claws that reveal that it really is hungry and wants to eat the player. The pro: I can spot and therefore react better to the ball display (with a small comet tail) in Pickleball One, in Pickleball Pro VR I found it often hard to correctly identify the path of the ball when it headed in my direction and then assess the correct distance when striking, thus my strikes often miss the ball then. I am also sitll irritated by the strnage pohysics feel when the paddle hits the ball, it is totalyl, TOTALLY different then what I am used to and somehow expect in Tennis, Table Tennis and other Racketgames. Buzt it seems to be like this in real loife, since both Pickleball games there are illustrate similiar ball physics, quite comparable they are. So I think that is not just coincidence (I never had opportunity to strike some Pickleballs with a real Pickleball paddle, so I have no comparison).
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Old 06-04-24, 06:31 AM   #411
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Sony "threatened" that they would do it and now they did - their OS VR2 headset is opened for PC and is made compatible via adapter.

https://www.overtake.gg/news/playsta...-adapter.2162/

Production was stopped for the headset due to lackign demand - whcih has been caused by Soiny itself, sicne they refused to support their VR by sufficient game developments and supporting VR game developers, so you do not find much on Playstation 5 that can be played in VR. Inconsistent company policy, in my book. Meta handles such things way more clever. Also, the solution on PS5 is too complex and expensive for what you get. Failure was predicted by market observers in advance, and they were right.

Technically the headset has good features, amongst them a real OLED display. Users say it wears very comfortably.

-----------

A new headset by Meta is on the way. No confirmed info, but it is named Quest 3S, a price index of 300 coins was spotted, and it has not three but just two sensors on the front. I assume it is not the next better headset (way too early for that), but the announced lite version of the Quest 3 - in other words a headset not with improved but degraded capabilties.

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Pimax has released another headset. I never had them really on my radar, which probably was a mistake, I thought a headset of their enormous sizes would not, and the first ones had stellar resolutions for their time, frying gfx boards. My rig probbaly would nto handle them. But their markert presence shows durability, and they have a whole series of different models now, all cable bound, PC-only. Usually they quote very huge FOVs.

For me, there is no way to go back to cable bound PC-only headsets. Yesterday, I linked the Quest via Stemalink to PC, cable-free, löaunched the Virtual dEskptop verison for and on PC, and then watched the Bluray of Dune 2 in my biggets virtual moviehlal, the Sydney Himaxx cinema (was teared down some years ago). Stellar. Simply stellar. The movie - and the VR experiences. Like sitting in a real cinema. No home entertainment system with big TV or projectors can compete with that.

I also often watch Amazon Prime series via Quest 3 app from within one of the moviehalls provided with the Quest app "BigScreen". You enter the cinema of your choice, and on the big starting screen instead of choosing Youtube, you choose Prime. Done.

Visually, VR cinemas rock the house, and the roof flies away.

-------------

My Golfing is plateauing, I cannot advance any further, and I get the uncomfortable feeling that I simply will not learn to perform better than I do now. Which actually is not bad if compared to the statistics for my age group in real golf, but also, I loose faith that I can advance any further, lowering my handicap any further. I am stuck at an adjusted handicap 13+ and in the low-90s to low-100s strike range per 18 holes, and I cannot avoid ruining the round with two or three terribly played holes per round. So, that is the technical aspect, I gotta live with it, it seems. That does not change the fact that I still incredibly enjoy playing this. Especially the two last releases I love to play, they are lush, friendly, open, wide, the sky is blue and the grass is juicy and the sights are friendly, it really lifts my mood just to stand in these landscapes and watching them, its like a walk in the park. But every round I also have dark phases where I wage war against my own psyche, then it is more brutal than psychoanalysis. I really wonder where I learned all these dirty words and wild swearings...

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The Alien game is coming, first ingame footage was shown. Boah... this will get frightening. I hate horror games in VR and avoid them, but I will try this one out. I played Alien Isolation on PC via VR hack, and that really had my hair raising, it was - well, it was extremely intense an experience. Scaring, really. And way too dark... LOL
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Last edited by Skybird; 06-04-24 at 06:46 AM.
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Old 06-05-24, 02:58 AM   #412
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Quote:
Originally Posted by Skybird View Post
That's pretty nifty. I'd really like to try a WWI flight sim in VR along with a motion simulator, maybe like this https://www.yawvr.com/
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Old 06-05-24, 06:07 AM   #413
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This became one of my favourite ones from release on.



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