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Old 05-29-24, 01:54 PM   #2341
Kal_Maximus_U669
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Default The Battle Britain..

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Also added German air bases in the game … before, none of them were present … may bring some aerial fights!

BONUS: added V1 to the game!
Hey Fifi
you intend to reproduce the battle of england...
Won't this affect the stability of the game?
Now if this doesn't affect the stability it would be really interesting to reproduce more events...but that's another story
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Old 05-29-24, 02:02 PM   #2342
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If your not near England? You'll never see a render of the Battle.
So hardly an issue.
I've never seen AirCraft dual in the skies in SH3. Now in SH5? It was scripted by TDW.
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Old 05-29-24, 02:15 PM   #2343
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Originally Posted by Jeff-Groves View Post
If your not near England? You'll never see a render of the Battle.
So hardly an issue.
I've never seen AirCraft dual in the skies in SH3. Now in SH5? It was scripted by TDW.
Yes indeed...it would be difficult to obtain commandment with the different fleets...the events...then finding yourself in the right place at the right time...
this requires an overhaul and again with this engine... it could be complicated..

Thanks for the details in TWS I'm trying so many mods that I'm not progressing in my campaign..

Last edited by Kal_Maximus_U669; 05-29-24 at 02:43 PM.
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Old 05-30-24, 02:11 AM   #2344
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To make NYGM Channel sailing more interesting, I’m adding missing harbors like Dunkirk, Le Havre, Calais & Cherbourg (with ships & traffic & defense)
After this work done, I will test all that and release version 6.0

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Old 05-30-24, 02:13 AM   #2345
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Yes, aircraft duels are possible, but they are "fake" duels. In fact, one aircraft try to bomb the other one, so there is a sort of pursuit during which the aircrafts may exchange MG fire. But they will hardly hit each other, if ever... This is not an aircraft simulator....
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Old 05-30-24, 02:33 AM   #2346
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Originally Posted by Mister_M View Post
Yes, aircraft duels are possible, but they are "fake" duels. In fact, one aircraft try to bomb the other one, so there is a sort of pursuit during which the aircrafts may exchange MG fire. But they will hardly hit each other, if ever... This is not an aircraft simulator....
I have already seen planes fights in Ccom12
You can see it setting quick mission via the academy file (Flak artillerie) giving some planes different sides… replace the swordfish by ME 109, and they will fight the already existing Hurricanes… without forgetting to change the 1939 date into 1940. Funny to watch
But the Hurricanes are more focused on attacking your sub anyway (you can always dive and let them together)
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Old 05-30-24, 05:25 PM   #2347
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@Fifi

I just left Kiel heading for the Canal. All Ships and Aircraft were spotted and called out with voice and text pop-up.
Now. A Submarine was spotted and text popped up but no voice.

Would you rather a new thread is started or discuss it and clutter this thread?
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Old 05-31-24, 01:34 AM   #2348
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Originally Posted by Jeff-Groves View Post
@Fifi

I just left Kiel heading for the Canal. All Ships and Aircraft were spotted and called out with voice and text pop-up.
Now. A Submarine was spotted and text popped up but no voice.

Would you rather a new thread is started or discuss it and clutter this thread?
@Jeff

Yes, starting harbor without TC all is ok… but sailing in high seas with TC, crossing friends or neutral you will only have TC drop, no voice announcement …only voice announcement for ennemy.
Well, at least here with my game…but have to test few things before dropping the towel
This is happening with all megamods, even vanilla from day one!
Here is ok if you have some ideas about that.

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