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Old 03-23-12, 11:13 AM   #16
Trevally.
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Originally Posted by Bilge_Rat View Post
Ah yes, I see the problem now. With the changes you made to the generic zones, any add-on ship which does not have your custom Zon. file will be very hard and very slow to sink.
The new ships added to OHII may not be linked to the new zones in TDWs cfg - I am not sure - perhaps Rongel can let us know, i will PM him

This test mission is set using all stock ships (GR2) so as long as you have TDWs FXv1.9 they should sink by zone
https://rapidshare.com/files/3435443...nking_Tests.7z
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Old 03-23-12, 11:20 AM   #17
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Originally Posted by TheDarkWraith View Post
What you all are failing to realize is the myriad of ships added to the game by others. If those ships don't reference the new zones I created in FX_Update's zones.cfg file then you'll never see the sinking mechanics I made for them or the new effects. The only ships I know of that use my zones are the ones included in FX_Update.
But I didn't add the new ships part of OHII, only the base and enviro.
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Old 05-20-24, 12:42 PM   #18
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Have you come across indestructible ships? I just came across this one. he didn’t want to drown, he was burning badly. In the end, he was shot from a deck gun (more than 50 shells after torp), the yellow marker disappeared from him and the gunners stopped seeing him as a target. I had to save, reload and he immediately drowned. Just didn’t sign up for my journal, well, to hell with it. Just wondering how often these things happen.
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Old 05-20-24, 04:40 PM   #19
KaleunMarco
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Originally Posted by ljekio View Post
Have you come across indestructible ships? I just came across this one. he didn’t want to drown, he was burning badly. In the end, he was shot from a deck gun (more than 50 shells after torp), the yellow marker disappeared from him and the gunners stopped seeing him as a target. I had to save, reload and he immediately drowned. Just didn’t sign up for my journal, well, to hell with it. Just wondering how often these things happen.
let me ask a couple of what might seem unrelated questions:

were you close to land (within 60km)?
had you sunk a ship of the same class, in that area, during the same mission?

in a previous version of SH5 (SH4, to be exact), if the two conditions above were met, the result would be exactly what you experienced.

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Old 05-22-24, 03:54 AM   #20
ljekio
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Originally Posted by KaleunMarco View Post
let me ask a couple of what might seem unrelated questions:

were you close to land (within 60km)?
had you sunk a ship of the same class, in that area, during the same mission?

in a previous version of SH5 (SH4, to be exact), if the two conditions above were met, the result would be exactly what you experienced.

The coast was more than 30 km and this is the second ship in the mission that I attacked (the first one sank immediately and was of a different type than the first)

And then I ran into a merchant sniper who hit my sub moving at a speed of 16 knots from a distance of more than 5 kilometers But that’s another story.
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