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I worked a bit on the plane detection for crew in the WAC5.0 development but made no progress in changing sim.cfg and sensors.cfg. I guess there are more screws to work on. @Schlechter Pfennig I wanted to hear that :Kaleun_Wink: It should be difficult in later years! |
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Scuba gear
We need a scuba gear mod for the deck gun crew!
:Kaleun_Cheers: Nice video |
Have anyone been able to find a fix for the CTD at 90% load a few people seemed to have? I was able to play one patrol. Apparently I broke something, because after that, every time I try to begin a new patrol or a career, the load bar gets stuck and the game crashes a considerable time later. Training missions load up just fine. I have reinstalled the game already a dozen times and tried every imaginable combination of the mod files. Career doesn't load even just the main file activated, no matter if the 4GB patch is applied or not. I have the Steam version and Windows 10, if it matters. This is getting slightly annoying.
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Hi
Only activate the mod. Nothing else to do. |
A Warm Welcome To The Subsim Community > Lars-Leevi
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3-4-5 Tutorials And Other Information Links In My Signature Below Quote:
Run windows 10 in compatibility mode for Windows 7. Run all your applications as administrators. Example here. Post #3 Installing Or Re-Installing SH3 Correctly + OS Compatibility Modes. Post #6 Running Applications As An Administrator. Peter |
Thanks thebestber :Kaleun_Thumbs_Up:
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In this mod there are 2 .sdl files: File #1: Copy to your Sh3.sdl using S3D.sdl File#2: Sh3.sdl My question is about file #1. Using S3D, you will see that this file has 3 entries. I think the author wanted these lines merged into the stock .sdl file - yes? No? |
you can ignore the copy sdl because the 3 sounds inside are the same and are in the sdl.
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Is it possible to make controol rome shake more then getting depth charged?
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Is there a better way to download WAC 5 than 7zip? I get errors like “unexpected end of data” when 7zip finishes the extraction.
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Frustrated at depth settings
Five times now I've encounted huge liners (Euroliner, Queen Mary, for example). Five times now I've expended a total of 30 torpedoes without a single hit. All of them are set to run 1.5 - 2.0 meters beneath keel, and (for the ones I've camera-examined) all of them run grossly deeper than the visible keel. I don't have this problem with any other ships, including heavy warships, just the liner class.
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@schlechter pfennig
I will examine that in SP missions! Thx for report. HanSolo78 |
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