SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] War Ace Campaign (WAC) 5.0 2017 (https://www.subsim.com/radioroom/showthread.php?t=233626)

B_K 10-12-17 01:25 AM

@HanSolo78
I loaded Thomsen sound pack in this order: WAC, WAC campaign Atlantic Baltic, Thomsen, Ahnenerbe Wide GUI. It appears to be working good so far.

Regarding to poor textures, I did HI res fix and to me it is better now.

Still gauges in conning tower (depth, speed, telegraph etc) are blury.

I recommend everyone who uses Ahnenerbe to manually edit cameras.dat in this way:
Observation scope zoom1: 6x, zoom2: 1,5x, angular angle 74
Attack scope: zoom1: 6x, zoom2: 1,5x, angular angle 72

then you have correct field of view, zoom values and graticule settings.

torpille 10-12-17 01:31 AM

Quote:

Originally Posted by MADLOU (Post 2518125)
In the career campaigns, whenever I get to my patrol zones or shortly thereafter or before, I can no longer get external views. Instead get a "Camera Out of Sector" message and the game locks up.

Any thoughts on this?

Other than this and a couple minor glitches here and there, the mod is incredible for something just released for the first time. The harbors are just breathtaking. I saw a German battleship last night parked in the Brest harbor which was just the most amazingly detailed and beautiful ship I've ever seen in a computer game, including SH4 and SH5.

http://www.dropbox.com/s/pkrgah3rguz...201920x1080%20 Ahnenerbe.7z?dl=0 try this mod,for the external views .

Anvar1061 10-12-17 02:26 AM

Quote:

Originally Posted by Aquelarrefox (Post 2518141)
mmm MFM wroks only with stock gui, no with manos. badone.

i have a question becose i dont understad how it happens. i try to run gui manos 3.4. When the carrier load, im not in the port im in 0º -0º in ecuator. Wich thing would be changed to avoid it.

Posible makman know it, he is the mind beside it.

You have to change port names in en/de_menu.txt 750=....

Myxale 10-12-17 04:01 AM

Just wanted to congratulate you for getting this baby out of the pen.

Kudos.
:Kaleun_Salute:

nik112 10-12-17 08:55 AM

Hi guys
Which way you suggest to "kill" the sailor who shouts in my ear "achtung"?

cheers:Kaleun_Cheers:

HanSolo78 10-12-17 01:11 PM

Quote:

Originally Posted by Myxale (Post 2518170)
Just wanted to congratulate you for getting this baby out of the pen.

Kudos.
:Kaleun_Salute:

Thank you very much! :Kaleun_Salute:

Although WAC5.0 is not bugfree I am happy that most things work and hopefully the u-boat simulator community will benefit and enjoy the work of all modders inlcuded.

Good hunting to all this winter!

zeus 10-12-17 07:40 PM

Do you had ctd in Baltic?

I have ctds navigating towards Baltic in september 1939

mods: wac 5.0+campaign atlantic and baltic+full interiors+

ValoWay 10-12-17 08:18 PM

Han, two questions:
  • WAC5.0 H.sie Supplement to V16B1_Atlantic_Baltic_Campaign

Does it work with both campaigns?:
  • WAC5.0 Campaign_Atlantic_Baltic
  • WAC5.0 Campaign_Mediterranean

Or in other words,

did you make any special modifications to "WAC5.0 H.sie Supplement to V16B1_Atlantic_Baltic_Campaign" which differ from H.Sie's instruction manual (steps 3.1+3.2)?

If you did not, only thing people had to do is to activate _Mediterranean campaign with JSGM and create H.sie's Supplement for the _Mediterranean campaign on their own, just like we do for GWX3's campaign.


Question II:

I have noticed that WAC5.0 seems to use the vanilla configuration of H.Sie's 'Option Selector':

https://i.imgur.com/uDYGqaq.png

Now, as you see here:

https://i.imgur.com/sofJAHD.png

it is possible that not every option of H.Sie's 'Option Selector' is compatible with WAC5.0.

In order to avoid CTDs, I therefore would like to ask if any of H.Sie's options could potentially interfere with WAC5.0's stability?

Thanks! :lurk:

Aquelarrefox 10-12-17 08:48 PM

thanks handsolo and anvar. I will see that later.

i wish use MFM with manos without interors or other thing (only little gui addons). Theres anything that could be remplace for stock version to lose weight without break something?

Other thing im using steibler patch, but i have some issue with old anddon files crashing at load, theres a version for wac 5 of these files, or should work right with the h.sie files for wac 5?

HanSolo78 10-12-17 11:45 PM

Quote:

Originally Posted by ValoWay (Post 2518281)
Han, two questions:
  • WAC5.0 H.sie Supplement to V16B1_Atlantic_Baltic_Campaign

Does it work with both campaigns?:
  • WAC5.0 Campaign_Atlantic_Baltic
  • WAC5.0 Campaign_Mediterranean

Or in other words,

did you make any special modifications to "WAC5.0 H.sie Supplement to V16B1_Atlantic_Baltic_Campaign" which differ from H.Sie's instruction manual (steps 3.1+3.2)?

If you did not, only thing people had to do is to activate _Mediterranean campaign with JSGM and create H.sie's Supplement for the _Mediterranean campaign on their own, just like we do for GWX3's campaign.

I only made the changes for the wolfpack.
So you could add them...

Quote:

Question II:

I have noticed that WAC5.0 seems to use the vanilla configuration of H.Sie's 'Option Selector':

https://i.imgur.com/uDYGqaq.png

Now, as you see here:

https://i.imgur.com/sofJAHD.png

it is possible that not every option of H.Sie's 'Option Selector' is compatible with WAC5.0.

In order to avoid CTDs, I therefore would like to ask if any of H.Sie's options could potentially interfere with WAC5.0's stability?

Thanks! :lurk:
I did not test every feature of the h.sie patch, only the General working and the wolfpack feature.
But... for repair times I can say that they are like stock to make it possible using thus h.sie option.
All in all it depends how h.sie works. But I guess it dies not swap files (what definitely would lead to CTDs) but only changes the needed parameters to work.

So... You have to test!
If it does not work, deactivate h.sie feature.

HanSolo78 10-12-17 11:48 PM

@aquelarrefox

I do not recommend MFM. There are some ships which have bugs and lead to CTDs. At least with WAC in former times. Many duplicated IDs, etc.

@Zeus

Maybe it does help using the no mines mod. Could be too much for SH3 with all these mines in baltic.

ValoWay 10-13-17 12:34 AM

Thx, Han! :arrgh!:

B_K 10-13-17 02:06 AM

While standing in control room I noticed that you can't judge u-boat's trim other than via trim gauge.
I mean in GWX your virtual head moved according to current trim so you maintained vertical position regardless of trim. Now you stand perpendicular to control room's floor at all times.
In critical situations, where trim goes out of control, it doesn't warn you any longer and can be misleading. Can anyone confirm my observation or I missed something? Can it be fixed somehow?

nik112 10-13-17 08:07 AM

Quote:

Originally Posted by nik112 (Post 2518206)
Hi guys
Which way you suggest to "kill" the sailor who shouts in my ear "achtung"?

cheers:Kaleun_Cheers:

Nothing yet?

B_K 10-13-17 03:17 PM

Maybe Thomsen sound pack? I installed in this order: WAC, WAC campaign Atlantic Baltic, Thomsen, Ahnenerbe Wide GUI. It appears to be working good so far.
It ommits "Ja wohl" and "achtung".


All times are GMT -5. The time now is 12:58 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.